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Commit b6fbc61a authored by dg's avatar dg
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Evasion talent does not require stamina anymore

git-svn-id: http://svn.net-core.org/repos/t-engine4@2422 51575b47-30f0-44d4-a5cc-537603b46e54
parent ffa29580
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......@@ -107,7 +107,7 @@ newAI("use_tactical", function(self)
end
if avail.attack then want.attack = 1 end
if avail.attackarea then want.attackarea = (want.attack or 0) + nb_foes * 1.5 end
if avail.attackarea then want.attackarea = (want.attack or 0) + nb_foes * 0.6 end
print("tactical ai report for", self.name)
local res = {}
......
game/modules/tome/data/gfx/shockbolt/npc/forest_wight.png

9.18 KiB

game/modules/tome/data/gfx/shockbolt/npc/grave_wight.png

8.49 KiB

......@@ -70,7 +70,6 @@ newTalent{
points = 5,
require = cuns_req4,
random_ego = "defensive",
stamina = 35,
cooldown = 30,
action = function(self, t)
local dur = 5 + self:getWil(10)
......
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