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Commit b3d1eae0 authored by S. Chonville's avatar S. Chonville
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Remove selffire from Corrupted Negation

It's just manual targeting tedium with almost no relevance to gameplay. Selffire has already been removed from every other Corruptor talent.
parent a9e10e1c
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1 merge request!6211.6.7 misc
......@@ -59,7 +59,7 @@ newTalent{
tactical = { ATTACKAREA = {BLIGHT = 1}, DISABLE = 2 },
requires_target = true,
target = function(self, t)
return {type="ball", radius=self:getTalentRadius(t), range=self:getTalentRange(t), talent=t}
return {type="ball", radius=self:getTalentRadius(t), range=self:getTalentRange(t), selffire=false, talent=t}
end,
getRemoveCount = function(self, t) return math.floor(self:combatTalentScale(t, 1, 5, "log")) end, -- Oh for the love of god no, fix me
action = function(self, t)
......
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