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Armour changed again, it is back to a flat damage reduction
New stat: armour hardiness, it's base 30% and can be increased with Armour Training. It represents how much of a blow is affected by armour git-svn-id: http://svn.net-core.org/repos/t-engine4@3189 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/modules/tome/class/Actor.lua 1 addition, 1 deletiongame/modules/tome/class/Actor.lua
- game/modules/tome/class/interface/Archery.lua 7 additions, 9 deletionsgame/modules/tome/class/interface/Archery.lua
- game/modules/tome/class/interface/Combat.lua 13 additions, 4 deletionsgame/modules/tome/class/interface/Combat.lua
- game/modules/tome/class/interface/PlayerDumpJSON.lua 1 addition, 0 deletionsgame/modules/tome/class/interface/PlayerDumpJSON.lua
- game/modules/tome/class/interface/TooltipsData.lua 4 additions, 0 deletionsgame/modules/tome/class/interface/TooltipsData.lua
- game/modules/tome/data/talents/techniques/combat-training.lua 4 additions, 1 deletion.../modules/tome/data/talents/techniques/combat-training.lua
- game/modules/tome/dialogs/CharacterSheet.lua 4 additions, 2 deletionsgame/modules/tome/dialogs/CharacterSheet.lua
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