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save subtypes in player.mark_prey2.game.level.id
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- game/modules/tome/data/damage_types.lua 2 additions, 2 deletionsgame/modules/tome/data/damage_types.lua
- game/modules/tome/data/talents/cursed/predator.lua 6 additions, 7 deletionsgame/modules/tome/data/talents/cursed/predator.lua
- game/modules/tome/data/timed_effects/other.lua 6 additions, 8 deletionsgame/modules/tome/data/timed_effects/other.lua
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