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Commit adbe48ca authored by DarkGod's avatar DarkGod
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this works fine, dont bother now

parent 2b211bd6
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......@@ -7272,13 +7272,13 @@ function _M:checkStillInCombat()
end
function _M:updateInCombatStatus()
if config.settings.cheat then
if self.in_combat then
game.log("#CRIMSON#--- %s IN COMBAT since %d turns", self.name, (game.turn - self.in_combat) / 10)
else
game.log("#YELLOW#--- %s OUT OF COMBAT", self.name)
end
end
-- if config.settings.cheat then
-- if self.in_combat then
-- game.log("#CRIMSON#--- %s IN COMBAT since %d turns", self.name, (game.turn - self.in_combat) / 10)
-- else
-- game.log("#YELLOW#--- %s OUT OF COMBAT", self.name)
-- end
-- end
if self.in_combat then
self:fireTalentCheck("callbackOnCombat", true)
......
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