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Commit ac765093 authored by Lisa Greene's avatar Lisa Greene
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Fix Rage working on summon timeout

parent c5057074
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2 merge requests!543Summoner Tweaks,!539Summoner Tweaks
......@@ -26,7 +26,7 @@ newTalent{
radius = 5,
incStats = function(self, t) return self:combatTalentMindDamage(t, 10, 100)/4 end,
callbackOnSummonDeath = function(self, t, summon, src, death_note)
if summon.summoner ~= self or not summon.wild_gift_summon then return end
if summon.summoner ~= self or not summon.wild_gift_summon or summon.summon_time <= 0 then return end
local tg = {type="ball", range=0, radius=self:getTalentRadius(t), selffire = false, talent=t}
summon:project(tg, self.x, self.y, function(px, py)
local target = game.level.map(px, py, Map.ACTOR)
......
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