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Commit a7dc91c3 authored by dg's avatar dg
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plop


git-svn-id: http://svn.net-core.org/repos/t-engine4@1613 51575b47-30f0-44d4-a5cc-537603b46e54
parent 8ccd070c
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......@@ -619,6 +619,7 @@ function _M:setupCommands()
for i, e in ipairs(self.zone.object_list) do
if e.unique and e.define_as ~= "VOICE_SARUMAN" and e.define_as ~= "ORB_MANY_WAYS_DEMON" then
local a = self.zone:finishEntity(self.level, "object", e)
a.no_unique_lore = true -- to not spam
a:identify(true)
self.zone:addEntity(self.level, a, "object", self.player.x, self.player.y)
end
......
......@@ -58,7 +58,7 @@ newEntity{ base = "BASE_SHIELD",
define_as = "SANGUINE_SHIELD",
unided_name = "bloody shield",
name = "Sanguine Shield", unique=true,
desc = [["Though tarnished and spattered with blood, the emblem of the sun still manages to shine through on this shield.]],
desc = [[Though tarnished and spattered with blood, the emblem of the sun still manages to shine through on this shield.]],
require = { stat = { str=39 }, },
cost = 120,
......@@ -68,6 +68,9 @@ newEntity{ base = "BASE_SHIELD",
dammod = {str=1.2},
},
wielder = {
combat_armor = 4,
combat_def = 14,
combat_def_ranged = 14,
inc_stats = { [Stats.STAT_CON] = 5, },
fatigue = 19,
resists = { [DamageType.BLIGHT] = 25, },
......
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