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tome
Tales of MajEyal
Commits
a72e5189
Commit
a72e5189
authored
7 years ago
by
Hachem_Muche
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Fix VaultLevel overwriting some vault tiles.
parent
4d853b5e
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1 merge request
!441
Major events update
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1 changed file
game/modules/tome/class/generator/map/VaultLevel.lua
+1
-1
1 addition, 1 deletion
game/modules/tome/class/generator/map/VaultLevel.lua
with
1 addition
and
1 deletion
game/modules/tome/class/generator/map/VaultLevel.lua
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View file @
a72e5189
...
...
@@ -57,7 +57,7 @@ function _M:generate(lev, old_lev)
local
rm
for
i
=
0
,
self
.
map
.
w
-
1
do
for
j
=
0
,
self
.
map
.
h
-
1
do
rm
=
self
.
map
.
room_map
[
i
][
j
]
if
not
rm
.
room
then
if
not
(
rm
.
room
or
rm
.
special
or
rm
.
can_open
)
then
local
g
if
self
.
level
.
data
.
subvaults_surroundings
then
g
=
self
:
resolve
(
self
.
level
.
data
.
subvaults_surroundings
,
nil
,
true
)
else
g
=
self
:
resolve
(
"subvault_wall"
)
end
...
...
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