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Commit a72e5189 authored by Hachem_Muche's avatar Hachem_Muche
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Fix VaultLevel overwriting some vault tiles.

parent 4d853b5e
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1 merge request!441Major events update
......@@ -57,7 +57,7 @@ function _M:generate(lev, old_lev)
local rm
for i = 0, self.map.w - 1 do for j = 0, self.map.h - 1 do
rm = self.map.room_map[i][j]
if not rm.room then
if not (rm.room or rm.special or rm.can_open) then
local g
if self.level.data.subvaults_surroundings then g = self:resolve(self.level.data.subvaults_surroundings, nil, true)
else g = self:resolve("subvault_wall") end
......
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