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New awesome shadow simulacrum gfx effect
Gamma correction is handled by a fullscreen shader if the GFX card can do shaders git-svn-id: http://svn.net-core.org/repos/t-engine4@3999 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engines/default/engine/Game.lua 17 additions, 0 deletionsgame/engines/default/engine/Game.lua
- game/engines/default/engine/dialogs/VideoOptions.lua 1 addition, 1 deletiongame/engines/default/engine/dialogs/VideoOptions.lua
- game/modules/tome/class/Game.lua 11 additions, 1 deletiongame/modules/tome/class/Game.lua
- game/modules/tome/data/gfx/shaders/full_fbo.frag 445 additions, 0 deletionsgame/modules/tome/data/gfx/shaders/full_fbo.frag
- game/modules/tome/data/gfx/shaders/full_fbo.lua 26 additions, 0 deletionsgame/modules/tome/data/gfx/shaders/full_fbo.lua
- game/modules/tome/data/gfx/shaders/shadow_simulacrum.frag 67 additions, 0 deletionsgame/modules/tome/data/gfx/shaders/shadow_simulacrum.frag
- game/modules/tome/data/gfx/shaders/shadow_simulacrum.lua 26 additions, 0 deletionsgame/modules/tome/data/gfx/shaders/shadow_simulacrum.lua
- game/modules/tome/data/talents/celestial/twilight.lua 1 addition, 1 deletiongame/modules/tome/data/talents/celestial/twilight.lua
- src/core_lua.c 7 additions, 1 deletionsrc/core_lua.c
- src/map.c 2 additions, 0 deletionssrc/map.c
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