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Merge branch 'ObjectResolversUpdate' into 'master'
Object Resolvers Update Supplement debug/SummonCreature.lua : fixed a bug causing generated NPC's to not be removed from the level until actually added (affects RandomActor) Added log messages to Actor:wearAllInventory for party members (for cases like a quest auto equipping items for the player) Updated some auto_equip_filters: class descriptors: Bulwark, Sun Paladin: BODY: allows wearing light armor if nothing better is available Bulwark, Sun Paladin: Reaver: MAINHAND can equip a 2h weapon if it won't block the OFFHAND slot (for ogres, etc.) Berserker, Archer: OFFHAND can equip if there is a MAINHAND weapon already equipped (fixes an issue of for some randbosses not using MH weapons) Rogue, Shadowblade: BODY can wear mummy wrappings Summoner: removed auto_equip_filters See merge request !456
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- game/modules/tome/class/Actor.lua 5 additions, 1 deletiongame/modules/tome/class/Actor.lua
- game/modules/tome/data/birth/classes/celestial.lua 15 additions, 2 deletionsgame/modules/tome/data/birth/classes/celestial.lua
- game/modules/tome/data/birth/classes/corrupted.lua 7 additions, 1 deletiongame/modules/tome/data/birth/classes/corrupted.lua
- game/modules/tome/data/birth/classes/rogue.lua 3 additions, 2 deletionsgame/modules/tome/data/birth/classes/rogue.lua
- game/modules/tome/data/birth/classes/warrior.lua 31 additions, 3 deletionsgame/modules/tome/data/birth/classes/warrior.lua
- game/modules/tome/data/birth/classes/wilder.lua 0 additions, 4 deletionsgame/modules/tome/data/birth/classes/wilder.lua
- game/modules/tome/dialogs/debug/SummonCreature.lua 3 additions, 1 deletiongame/modules/tome/dialogs/debug/SummonCreature.lua
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