Fixes issues with major events (that create an additional level):
sub-vault, rat-lich, damp-cave, old-battle-field, drake-cave, naga-portal, fearscape-portal .no_worldport is set to that of the parent zone. Actor levels are 5% to 15% higher than the the parent zone and game difficulty adjustments are not compounded. Object material levels match the parent zone. Auto explore and minimap settings updated. Fixed a bug in sub-vault that was preventing the stairs from crumbling as intended. The player can choose to ignore the naga-portal and fearscape-portal by hitting escape at the pop-up. Fixed a bug in game:changeLevelReal that was causing the player to incorrectly be placed at level start when params.auto_level_stair was set. The player is correctly placed on one of the graves when returning from the old-battle-field event.
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- game/modules/tome/class/Game.lua 3 additions, 3 deletionsgame/modules/tome/class/Game.lua
- game/modules/tome/data/general/events/damp-cave.lua 15 additions, 5 deletionsgame/modules/tome/data/general/events/damp-cave.lua
- game/modules/tome/data/general/events/drake-cave.lua 17 additions, 12 deletionsgame/modules/tome/data/general/events/drake-cave.lua
- game/modules/tome/data/general/events/fearscape-portal.lua 37 additions, 22 deletionsgame/modules/tome/data/general/events/fearscape-portal.lua
- game/modules/tome/data/general/events/naga-portal.lua 26 additions, 19 deletionsgame/modules/tome/data/general/events/naga-portal.lua
- game/modules/tome/data/general/events/old-battle-field.lua 34 additions, 18 deletionsgame/modules/tome/data/general/events/old-battle-field.lua
- game/modules/tome/data/general/events/rat-lich.lua 29 additions, 15 deletionsgame/modules/tome/data/general/events/rat-lich.lua
- game/modules/tome/data/general/events/sub-vault.lua 6 additions, 6 deletionsgame/modules/tome/data/general/events/sub-vault.lua
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