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Commit 9624a87d authored by Recaiden's avatar Recaiden
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Rename Fallen gravity tree to avoid offense

parent 222ec3ed
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1 merge request!658Dark Sun
......@@ -42,7 +42,7 @@ newTalentType{ no_silence=true, is_spell=true, type="celestial/other", name = _t
-- Fallen Class Evolution
newTalentType{ allow_random=false, no_silence=true, is_spell=true, type="celestial/dirges", name = "Dirges", description = "The songs the Fallen sing." }
newTalentType{ allow_random=false, no_silence=true, is_spell=true, type="celestial/darkside", name = "Darkside", description = "Signature magics of the Fallen. The sun shines for the guilty and the innocent alike." }
newTalentType{ allow_random=false, no_silence=true, is_spell=true, type="celestial/black-sun", name = "Black Sun", description = "Celestial combat techniques inspired by the dark places that are not empty." }
newTalentType{ allow_random=false, no_silence=true, is_spell=true, type="celestial/dark-sun", name = "Dark Sun", description = "Celestial combat techniques inspired by the dark places that are not empty." }
newTalentType{ allow_random=false, no_silence=true, is_spell=true, generic=true, type="celestial/dirge", name = "Dirges", description = "Sing of death and damnation." }
-- Generic requires for celestial spells based on talent level
......@@ -87,7 +87,7 @@ divi_req_high5 = {
level = function(level) return 26 + (level-1) end,
}
-- Used by Fallen Black Sun tree
-- Used by Fallen Dark Sun tree
divi_str_req_high1 = {
stat = { str=function(level) return 22 + (level-1) * 2 end },
level = function(level) return 10 + (level-1) end,
......@@ -128,5 +128,5 @@ load("/data/talents/celestial/circles.lua")
load("/data/talents/celestial/other.lua")
load("/data/talents/celestial/darkside.lua")
load("/data/talents/celestial/black-sun.lua")
load("/data/talents/celestial/dark-sun.lua")
load("/data/talents/celestial/dirge.lua")
......@@ -21,7 +21,7 @@ local Object = require "mod.class.Object"
newTalent{
name = "Collapse", short_name = "FALLEN_BREACH",
type = {"celestial/black-sun", 1},
type = {"celestial/dark-sun", 1},
require = divi_str_req_high1,
points = 5,
cooldown = 12,
......@@ -135,7 +135,7 @@ The damage will increase with your Spellpower.]]):
newTalent{
name = "Devourer Stance",
type = {"celestial/black-sun", 2},
type = {"celestial/dark-sun", 2},
require = divi_str_req_high2,
points = 5,
cooldown = 15,
......@@ -154,7 +154,7 @@ The damage will increase with your Spellpower.]]):tformat(t.getDuration(self,t),
newTalent{
name = "Singularity Armor",
type = {"celestial/black-sun", 3},
type = {"celestial/dark-sun", 3},
require = divi_str_req_high3,
points = 5,
mode = "sustained",
......@@ -190,7 +190,7 @@ newTalent{
newTalent{
name = "Doom Spiral",
type = {"celestial/black-sun", 4},
type = {"celestial/dark-sun", 4},
require = divi_str_req_high4,
points = 5,
random_ego = "attack",
......
......@@ -336,7 +336,7 @@ uberTalent{
t.learnAndMaster(self, "cursed/gloom", self:knowTalentType("celestial/radiance"), 1.3 + (self.__increased_talent_types["celestial/radiance"] and 0.2 or 0))
t.learnAndMaster(self, "cursed/crimson-templar", self:knowTalentType("celestial/guardian"), 1.3 + (self.__increased_talent_types["celestial/guardian"] and 0.2 or 0))
t.learnAndMaster(self, "celestial/black-sun", self:knowTalentType("celestial/crusader"), 1.3 + (self.__increased_talent_types["celestial/crusader"] and 0.2 or 0))
t.learnAndMaster(self, "celestial/dark-sun", self:knowTalentType("celestial/crusader"), 1.3 + (self.__increased_talent_types["celestial/crusader"] and 0.2 or 0))
t.learnAndMaster(self, "cursed/self-hatred", true, 1.3)
t.learnAndMaster(self, "celestial/dirge", true, 1.3)
......@@ -390,7 +390,7 @@ uberTalent{
The following talent trees are swapped:
- #GOLD#Radiance#LAST# turns into #CRIMSON#Gloom#LAST#: Project onto others your own hate, hindering them
- #GOLD#Guardian#LAST# turns into #CRIMSON#Crimson Templar#LAST#: Use the power of blood to control and defeat the fools that oppose you
- #GOLD#Crusader#LAST# turns into #CRIMSON#Black Sun#LAST#: Call upon the energies of dead suns to crush your foes
- #GOLD#Crusader#LAST# turns into #CRIMSON#Dark Sun#LAST#: Call upon the energies of dead suns to crush your foes
You will learn the following talents trees:
- #CRIMSON#Bloodstained#LAST#: Make your foes bleed!
......
......@@ -32,7 +32,7 @@ Learn new Talents:#YELLOW#
Swap your paladin Talents:#YELLOW#
- Radiance turns into Gloom: Project onto others your own hate, hindering them
- Crusader turns into Black Sun: Call upon the energies of dead suns to crush your foes
- Crusader turns into Dark Sun: Call upon the energies of dead suns to crush your foes
- Guardian turns into Crimson Templar: Use the power of blood to control and defeat the fools that oppose you
#WHITE#
......
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