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Commit 9242f8b5 authored by dg's avatar dg
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update


git-svn-id: http://svn.net-core.org/repos/t-engine4@3063 51575b47-30f0-44d4-a5cc-537603b46e54
parent 19245805
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......@@ -832,7 +832,7 @@ end
function _M:entityFilterAlter(zone, level, type, filter)
if type ~= "object" then return filter end
if not filter.tome and not filter.defined and not filter.special and not filter.unique and not filter.ego_chance and not filter.ego_filter and not filter.no_tome_drops then filter.tome = default_drops(zone, level, filter.tome_drops or "normal") end
if filter.force_tome_drops or (not filter.tome and not filter.defined and not filter.special and not filter.unique and not filter.ego_chance and not filter.ego_filter and not filter.no_tome_drops) then filter.tome = default_drops(zone, level, filter.tome_drops or "normal") end
if filter.tome then
local t = (filter.tome == true) and default_drops(zone, level, "normal") or filter.tome
......
......@@ -78,10 +78,10 @@ newEntity{ base = "BASE_NPC_CRYSTAL",
resists = { [DamageType.FIRE] = 100, [DamageType.ICE] = -100 },
resolvers.talents{
[Talents.T_FLAME]={base=1, every=7, max=5},
}
},
on_die = function(self, who)
local part = "RED_CRYSTAL_SHARD"
if game.player:hasQuest("brotherhood-of-alchemists") then
if game.player:hasQuest("brotherhood-of-alchemists") then
game.player:hasQuest("brotherhood-of-alchemists"):need_part(who, part, self)
end
end,
......
......@@ -230,11 +230,12 @@ newEntity{
name = "rare goods",
display = '7', color=colors.BLUE,
store = {
nb_fill = 20,
purse = 35,
empty_before_restock = false,
sell_percent = 240,
filters = function()
return {id=true, ignore={type="money"}, add_levels=10, tome_drops="boss"}
return {id=true, ignore={type="money"}, add_levels=10, force_tome_drops=true, tome_drops="boss", tome_mod={money=0, basic=0}, special=function(o) return o.type ~= "scroll" end}
end,
},
}
......
......@@ -17,49 +17,12 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
--[[
quickEntity('<', {show_tooltip=true, name='into the wild', notice=true, display='<', color=colors.WHITE, change_level=1, change_zone="wilderness", image="terrain/stone_road1.png", add_displays = {mod.class.Grid.new{image="terrain/worldmap.png"}}})
quickEntity('S', {name='brick roof top', display='#', color=colors.RED, block_move=true, block_sight=true, image="terrain/wood_wall1.png"})
quickEntity('s', {name='brick roof', display='#', color=colors.RED, block_move=true, block_sight=true, image="terrain/wood_wall1.png"})
quickEntity('t', {name='brick roof chimney', display='#', color=colors.LIGHT_RED, block_move=true, block_sight=true, image="terrain/wood_wall1.png"})
quickEntity('C', {name='dark pit', display='#', color=colors.LIGHT_DARK, block_move=true, block_sight=true})
quickEntity('T', {name='tree', display='#', color=colors.LIGHT_GREEN, block_move=true, block_sight=true, image="terrain/tree.png"})
quickEntity('V', {name='river', display='~', color=colors.BLUE, block_move=true, image="terrain/river.png"})
quickEntity('O', {name='cobblestone road', display='.', color=colors.WHITE, image="terrain/stone_road1.png"})
quickEntity(' ', {name='grass', display='.', color=colors.LIGHT_GREEN, image="terrain/grass.png"})
quickEntity('-', {name='grass', display='.', color=colors.LIGHT_GREEN, image="terrain/grass.png"})
quickEntity('#', {name='wall', display='#', color=colors.WHITE, block_move=true, block_sight=true, image="terrain/granite_wall1.png"})
quickEntity('*', {name="Tannen's Tower", display='#', color=colors.WHITE, block_move=true, block_sight=true, image="terrain/granite_wall1.png"})
quickEntity('^', {name='hills', display='^', color=colors.SLATE, image="terrain/mountain.png", block_move=true, block_sight=true})
quickEntity(',', {name='dirt', display='.', color=colors.LIGHT_UMBER, image="terrain/sand.png"})
quickEntity('I', {name='tunneled wall', show_tooltip=true, display='#', color=colors.WHITE, image="terrain/wood_wall1.png"})
quickEntity('M', {name='tunneled hills', show_tooltip=true, display='^', color=colors.SLATE, image="terrain/mountain.png"})
quickEntity('1', {type="store", show_tooltip=true, name="Closed store", display='1', color=colors.LIGHT_UMBER, block_move=true, block_sight=true, image="terrain/wood_store_closed.png"})
quickEntity('2', {type="store", show_tooltip=true, name="Armour Smith", display='2', color=colors.UMBER, resolvers.store("ARMOR"), image="terrain/wood_store_armor.png"})
quickEntity('3', {type="store", show_tooltip=true, name="Weapon Smith", display='3', color=colors.UMBER, resolvers.store("WEAPON"), resolvers.chatfeature("last-hope-weapon-store"), image="terrain/wood_store_weapon.png"})
quickEntity('4', {type="store", show_tooltip=true, name="Alchemist", display='4', color=colors.LIGHT_BLUE, resolvers.store("POTION"), image="terrain/wood_store_potion.png"})
quickEntity('5', {type="store", show_tooltip=true, name="Scribe", display='5', color=colors.WHITE, resolvers.store("SCROLL"), resolvers.chatfeature("magic-store"), image="terrain/wood_store_book.png"})
quickEntity('6', {type="store", show_tooltip=true, name="Closed store", display='6', color=colors.LIGHT_UMBER, block_move=true, block_sight=true, image="terrain/wood_store_closed.png"})
quickEntity('7', {type="store", show_tooltip=true, name="Closed store", display='7', color=colors.LIGHT_UMBER, block_move=true, block_sight=true, image="terrain/wood_store_closed.png"})
quickEntity('8', {type="store", show_tooltip=true, name="Closed store", display='8', color=colors.LIGHT_UMBER, block_move=true, block_sight=true, image="terrain/wood_store_closed.png"})
quickEntity('9', {type="store", show_tooltip=true, name="Closed store", display='9', color=colors.LIGHT_UMBER, block_move=true, block_sight=true, image="terrain/wood_store_closed.png"})
quickEntity('0', {type="store", show_tooltip=true, name="Closed store", display='0', color=colors.LIGHT_UMBER, block_move=true, block_sight=true, image="terrain/wood_store_closed.png"})
quickEntity('a', {type="store", show_tooltip=true, name="Closed store", display='*', color=colors.LIGHT_UMBER, block_move=true, block_sight=true, image="terrain/wood_store_closed.png"})
quickEntity('b', {type="store", show_tooltip=true, name="Hall of the King", display='*', color=colors.LIGHT_UMBER, block_move=true, block_sight=true, image="terrain/wood_store_closed.png"})
quickEntity('c', {type="store", show_tooltip=true, name="Library", display='*', color=colors.LIGHT_RED, resolvers.store("LAST_HOPE_LIBRARY"), image="terrain/wood_store_book.png"})
quickEntity('d', {type="store", show_tooltip=true, name="Closed store", display='*', color=colors.LIGHT_UMBER, block_move=true, block_sight=true, image="terrain/wood_store_closed.png"})
quickEntity('e', {type="store", show_tooltip=true, name="Rare goods", display='*', color=colors.AQUAMARINE, resolvers.store("LOST_MERCHANT"), resolvers.chatfeature("last-hope-lost-merchant"), image="terrain/wood_store_weapon.png"})
quickEntity('g', {type="store", show_tooltip=true, name="Rich merchant", display='*', color=colors.AQUAMARINE, resolvers.chatfeature("last-hope-melinda-father"), image="terrain/wood_store_closed.png"})
]]
quickEntity('E', {type="store", show_tooltip=true, name="The Elder", display='*', color=colors.VIOLET, resolvers.chatfeature("last-hope-elder"), image="terrain/wood_store_closed.png"})
quickEntity('T', {type="store", show_tooltip=true, name="Tannen's Tower", display='*', color=colors.VIOLET, resolvers.chatfeature("tannen"), image="terrain/wood_store_closed.png"})
quickEntity('h', {show_tooltip=true, name="Home of Ungrol the Alchemist", display='+', color=colors.LIGHT_UMBER, resolvers.chatfeature("alchemist-last-hope"), image="terrain/wood_store_closed.png"}, {no_teleport=true})
quickEntity('@', {show_tooltip=true, name="Statue of King Tolak the Fair", display='@', image="terrain/grass.png", add_displays = {mod.class.Grid.new{image="terrain/statue1.png"}}, color=colors.LIGHT_BLUE, block_move=function(self, x, y, e, act, couldpass) if e and e.player and act then e:learnLore("last-hope-tolak-statue") end return true end})
quickEntity('Z', {show_tooltip=true, name="Statue of King Toknor the Brave", display='@', image="terrain/grass.png", add_displays = {mod.class.Grid.new{image="terrain/statue1.png"}}, color=colors.LIGHT_BLUE, block_move=function(self, x, y, e, act, couldpass) if e and e.player and act then e:learnLore("last-hope-toknor-statue") end return true end})
quickEntity('Y', {show_tooltip=true, name="Statue of Queen Mirvenia the Inspirer", display='@', image="terrain/grass.png", add_displays = {mod.class.Grid.new{image="terrain/statue1.png"}}, color=colors.LIGHT_BLUE, block_move=function(self, x, y, e, act, couldpass) if e and e.player and act then e:learnLore("last-hope-mirvenia-statue") end return true end})
-- defineTile section
defineTile("<", "GRASS_UP_WILDERNESS")
defineTile("#", "HARDWALL")
defineTile("&", "HARDMOUNTAIN_WALL")
defineTile("~", "DEEP_WATER")
......@@ -68,17 +31,22 @@ defineTile(".", "GRASS")
defineTile("t", {"TREE","TREE2","TREE3","TREE4","TREE5","TREE6","TREE7","TREE8","TREE9","TREE10","TREE11","TREE12","TREE13","TREE14","TREE15","TREE16","TREE17","TREE18","TREE19","TREE20"})
defineTile(" ", "FLOOR")
--[[
defineTile('1', "HARDWALL", nil, nil, "TRAINER")
defineTile('2', "HARDWALL", nil, nil, "SWORD_WEAPON_STORE")
defineTile('3', "HARDWALL", nil, nil, "AXE_WEAPON_STORE")
defineTile('4', "HARDWALL", nil, nil, "HERBALIST")
defineTile('5', "HARDWALL", nil, nil, "MACE_WEAPON_STORE")
defineTile('6', "HARDWALL", nil, nil, "KNIFE_WEAPON_STORE")
defineTile('7', "HARDWALL", nil, nil, "LIGHT_ARMOR_STORE")
defineTile('8', "HARDWALL", nil, nil, "HEAVY_ARMOR_STORE")
defineTile('9', "HARDWALL", nil, nil, "LIBRARY")
]]
defineTile('1', "HARDWALL", nil, nil, "SWORD_WEAPON_STORE")
defineTile('2', "HARDWALL", nil, nil, "AXE_WEAPON_STORE")
defineTile('3', "HARDWALL", nil, nil, "KNIFE_WEAPON_STORE")
defineTile('4', "HARDWALL", nil, nil, "MAUL_WEAPON_STORE")
defineTile('5', "HARDWALL", nil, nil, "HEAVY_ARMOR_STORE")
defineTile('6', "HARDWALL", nil, nil, "LIGHT_ARMOR_STORE")
defineTile('7', "HARDWALL", nil, nil, "CLOTH_ARMOR_STORE")
defineTile('8', "HARDWALL", nil, nil, "HERBALIST")
defineTile('9', "HARDWALL", nil, nil, "RUNES")
defineTile('E', "HARDWALL", nil, nil, "ELDER")
defineTile('T', "HARDWALL", nil, nil, "TANNEN")
defineTile('H', "HARDWALL", nil, nil, "ALCHEMIST")
defineTile('M', "HARDWALL", nil, nil, "RARE_GOODS")
defineTile('F', "HARDWALL", nil, nil, "MELINDA_FATHER")
startx = 25
starty = 0
......@@ -107,7 +75,7 @@ tttttttt~~~~~## _ ### _ ##~~~~~ttttttt
ttttttt~~~~### ___ ### ___ ###~~~~tttttt
tttttt~~~~## __ ### __ ##~~~~ttttt
tttttt~~~## # __ ####### __ ##~~~ttttt
ttttt~~~~# ### _ ##34 56## _ # #~~~~tttt
ttttt~~~~# ### _ ##56 7### _ # #~~~~tttt
tttt~~~~## ### _ ### ### _ ### ##~~~~ttt
tttt~~~## ### _ # # _ ### ##~~~ttt
ttt~~~~# # _ _________ _ M## #~~~~tt
......@@ -119,10 +87,10 @@ tt~~~# ## _~~##tt_____tt##~~_ ## #~~~t
t~~~## ## __~##t___&_&___t##~__ ## ##~~~
t~~~# ### _~~#tt_&&&_&&&_tt#~~_ ### #~~~
t~~~# ## _~##t__&&&_&&&__t##~_ ## #~~~
t~~~# #####1 _~#tt_&&_____&&_tt#~_ 7##### #~~~
t~~~# #####1 _~#tt_&&_____&&_tt#~_ 3##### #~~~
t~~~# ##### _~#tt_&&_###_&&_tt#~_ ##### #~~~
t~~~# #####2 _~#tt_&&_#E#_&&_tt#~_ 8##### #~~~
t~~~# ## _~##t__&&___&&__t##~_ ## #~~~
t~~~# #8###2 _~#tt_&&_#E#_&&_tt#~_ 4###9# #~~~
t~~~# ## _~##t__&_____&__t##~_ ## #~~~
t~~~# ### _~~#tt_&&&&&&&_tt#~~_ ### #~~~
t~~~## ## __~##t___&&&___t##~__ ## ##~~~
tt~~~# ## _~~##tt_____tt##~~_ ## #~~~t
......@@ -131,17 +99,17 @@ tt~~~## __~~###ttt###~~__ ##~~~t
tt~~~~# __~~~#####~~~__ #~~~~t
ttt~~~## ___~~~~~~~___ # ##~~~tt
ttt~~~~# # _________ ### #~~~~tt
tttt~~~## ### # # ##h ##~~~ttt
tttt~~~~## ### ### ### ### ##~~~~ttt
ttttt~~~~# ### #### #### # #~~~~tttt
tttt~~~## ### # # ### ##~~~ttt
tttt~~~~## ### ### ### ##H ##~~~~ttt
ttttt~~~~# ### ###9 #### # #~~~~tttt
tttttt~~~## # ####### ##~~~ttttt
tttttt~~~~## ### ##~~~~ttttt
ttttttt~~~~### ### ###~~~~tttttt
tttttttt~~~~~## ### ##~~~~~ttttttt
ttttttttt~~~~~### ### ###~~~~~tttttttt
ttttttttt~~~~~### #F# ###~~~~~tttttttt
tttttttttt~~~~~~### ###~~~~~~ttttttttt
tttttttttttt~~~~~~#### ####~~~~~~ttttttttttt
ttttttttttttt~~~~~~~~#########~~~~~~~~tttttttttttt
ttttttttttttttt~~~~~~~~~~~~~~~~~~~~~tttttttttttttt
ttttttttttttttttt~~~~~~~~~~~~~~~~~tttttttttttttttt
ttttttttttttttttttttt~~~~~~~~~tttttttttttttttttttt]]
\ No newline at end of file
ttttttttttttttttttttt~~~~~~~~~tttttttttttttttttttt]]
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
load("/data/general/traps/store.lua")
newEntity{ base = "BASE_STORE", define_as = "HEAVY_ARMOR_STORE",
name="Hormond & Son Plates",
display='2', color=colors.UMBER,
resolvers.store("HEAVY_ARMOR", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "LIGHT_ARMOR_STORE",
name="Rila's Leather",
display='2', color=colors.UMBER,
resolvers.store("LIGHT_ARMOR", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "CLOTH_ARMOR_STORE",
name="Toxar Alchemical Tailor",
display='2', color=colors.UMBER,
resolvers.store("CLOTH_ARMOR", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "SWORD_WEAPON_STORE",
name="Herk's Cutting Edge",
display='3', color=colors.UMBER,
resolvers.store("SWORD_WEAPON", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "KNIFE_WEAPON_STORE",
name="Yulek's Tools of the Night",
display='3', color=colors.UMBER,
resolvers.store("KNIFE_WEAPON", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "AXE_WEAPON_STORE",
name="Vortal's Trees Choppers",
display='3', color=colors.UMBER,
resolvers.store("AXE_WEAPON", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "MAUL_WEAPON_STORE",
name="Raber's Blunt Paradise",
display='3', color=colors.UMBER,
resolvers.store("MAUL_WEAPON", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "HERBALIST",
name="Sarah's Herbal Infusions",
display='4', color=colors.LIGHT_GREEN,
resolvers.store("POTION", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "RUNES",
name="Sook's Runes and other Harmless Contraptions",
display='5', color=colors.LIGHT_RED,
resolvers.store("SCROLL", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "ELDER",
name="The Elder",
display='*', color=colors.UMBER,
resolvers.chatfeature("last-hope-elder", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "TANNEN",
name="Tannen's Door",
display='*', color=colors.UMBER,
resolvers.chatfeature("tannen", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "ALCHEMIST",
name="Home of Ungrol the Alchemist",
display='*', color=colors.UMBER,
resolvers.chatfeature("alchemist-last-hope", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "MELINDA_FATHER",
name="Rich merchant",
display='*', color=colors.UMBER,
resolvers.chatfeature("last-hope-melinda-father", "allied-kingdoms"),
}
newEntity{ base = "BASE_STORE", define_as = "RARE_GOODS",
name="Urthol's Wondrous Emporium",
display='7', color=colors.BLUE,
resolvers.store("LOST_MERCHANT", "allied-kingdoms"), resolvers.chatfeature("last-hope-lost-merchant", "allied-kingdoms"),
}
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