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Commit 8d978da5 authored by DarkGod's avatar DarkGod
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betetr info

parent 9ddf3076
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......@@ -508,44 +508,52 @@ static void web_instant_js(int handlers, const char *fct, int nb_args, WebJsValu
}
void te4_web_load() {
char *spawnname = NULL;
char *libname = NULL;
const char *self = get_self_executable(g_argc, g_argv);
#if defined(SELFEXE_LINUX) || defined(SELFEXE_BSD)
#if defined(TE4_RELPATH64)
const char *spawnbname = "cef3spawn64";
char *spawnname = malloc(strlen(self) + strlen(spawnbname) + 1);
spawnname = malloc(strlen(self) + strlen(spawnbname) + 1);
strcpy(spawnname, self);
strcpy(strrchr(spawnname, '/') + 1, spawnbname);
void *web = SDL_LoadObject("lib64/libte4-web.so");
libname = "lib64/libte4-web.so";
void *web = SDL_LoadObject(libname);
#elif defined(TE4_RELPATH32)
const char *spawnbname = "cef3spawn32";
char *spawnname = malloc(strlen(self) + strlen(spawnbname) + 1);
spawnname = malloc(strlen(self) + strlen(spawnbname) + 1);
strcpy(spawnname, self);
strcpy(strrchr(spawnname, '/') + 1, spawnbname);
void *web = SDL_LoadObject("lib/libte4-web.so");
libname = "lib/libte4-web.so";
void *web = SDL_LoadObject(libname);
#else
const char *spawnbname = "cef3spawn";
char *spawnname = malloc(strlen(self) + strlen(spawnbname) + 1);
spawnname = malloc(strlen(self) + strlen(spawnbname) + 1);
strcpy(spawnname, self);
strcpy(strrchr(spawnname, '/') + 1, spawnbname);
void *web = SDL_LoadObject("libte4-web.so");
libname = "libte4-web.so";
void *web = SDL_LoadObject(libname);
#endif
#elif defined(SELFEXE_WINDOWS)
const char *spawnbname = "cef3spawn.exe";
char *spawnname = malloc(strlen(self) + strlen(spawnbname) + 1);
spawnname = malloc(strlen(self) + strlen(spawnbname) + 1);
strcpy(spawnname, self);
strcpy(strrchr(spawnname, '\\') + 1, spawnbname);
void *web = SDL_LoadObject("te4-web.dll");
libname = "te4-web.dll";
void *web = SDL_LoadObject(libname);
#elif defined(SELFEXE_MACOSX)
char *spawnname = NULL;
spawnname = NULL;
const char *name = "libte4-web.dylib";
char *lib = malloc(strlen(self) + strlen(name) + 1);
strcpy(lib, self);
strcpy(lib+strlen(self), name);
libname = lib;
void *web = SDL_LoadObject(lib);
#else
void *web = NULL;
#endif
printf("Loading web core: %s\n", web ? "loaded!" : SDL_GetError());
printf("WebCore config: library(%s) spawn(%s)\n", libname ? libname : "--", spawnname ? spawnname : "--");
printf("Loading WebCore: %s\n", web ? "loaded!" : SDL_GetError());
if (web) {
webcore = TRUE;
......
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