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Commit 8c9b9f6d authored by dg's avatar dg
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git-svn-id: http://svn.net-core.org/repos/t-engine4@4087 51575b47-30f0-44d4-a5cc-537603b46e54
parent 8dfeab85
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......@@ -41,7 +41,7 @@ newEntity{
knockback_immune = 1,
stun_immune = 1,
stun_immune = 0.5,
blind_immunge = 0.5,
blind_immune = 0.5,
}
newEntity{ base = "BASE_NPC_COLD_DRAKE",
......@@ -94,7 +94,7 @@ newEntity{ base = "BASE_NPC_COLD_DRAKE",
on_melee_hit = {[DamageType.COLD]=resolvers.mbonus(25, 10)},
lite = 1,
stun_immune = 0.8,
blind_immunge = 0.8,
blind_immune = 0.8,
make_escort = {
{type="dragon", name="cold drake", number=1},
......
......@@ -40,7 +40,7 @@ newEntity{
knockback_immune = 1,
stun_immune = 0.5,
blind_immunge = 0.5,
blind_immune = 0.5,
}
newEntity{ base = "BASE_NPC_FIRE_DRAKE",
......@@ -95,7 +95,7 @@ newEntity{ base = "BASE_NPC_FIRE_DRAKE",
stats_per_level = 5,
lite = 1,
stun_immune = 0.8,
blind_immunge = 0.8,
blind_immune = 0.8,
ai = "tactical",
ai_tactic = resolvers.tactic"melee",
......
......@@ -39,7 +39,7 @@ newEntity{
knockback_immune = 1,
stun_immune = 0.8,
blind_immunge = 0.8,
blind_immune = 0.8,
poison_immune = 0.5,
}
......@@ -109,7 +109,7 @@ newEntity{ base = "BASE_NPC_MULTIHUED_DRAKE", define_as = "GREATER_MULTI_HUED_WY
stats_per_level = 5,
lite = 1,
stun_immune = 1,
blind_immunge = 1,
blind_immune = 1,
resists = { [DamageType.PHYSICAL] = 40, [DamageType.FIRE] = 40, [DamageType.COLD] = 40, [DamageType.ACID] = 40, [DamageType.LIGHTNING] = 40, },
......@@ -155,7 +155,7 @@ newEntity{ base = "BASE_NPC_MULTIHUED_DRAKE",
combat = { dam=resolvers.levelup(resolvers.rngavg(25,150), 1, 2.2), atk=resolvers.rngavg(25,130), apr=32, dammod={str=1.1} },
lite = 1,
stun_immune = 1,
blind_immunge = 1,
blind_immune = 1,
ai = "tactical",
ai_tactic = resolvers.tactic"ranged",
......
......@@ -40,7 +40,7 @@ newEntity{
knockback_immune = 1,
stun_immune = 0.5,
blind_immunge = 0.5,
blind_immune = 0.5,
}
newEntity{ base = "BASE_NPC_STORM_DRAKE",
......@@ -95,7 +95,7 @@ newEntity{ base = "BASE_NPC_STORM_DRAKE",
stats_per_level = 5,
lite = 1,
stun_immune = 0.8,
blind_immunge = 0.8,
blind_immune = 0.8,
ai = "tactical",
ai_tactic = resolvers.tactic"melee",
......
......@@ -38,7 +38,7 @@ newEntity{
knockback_immune = 1,
stun_immune = 0.6,
blind_immunge = 0.6,
blind_immune = 0.6,
resolvers.sustains_at_birth(),
}
......
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