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Commit 85a0b650 authored by DarkGod's avatar DarkGod
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Merge branch 'IDTweak' into 'master'

ID Tweak

ID challenge chance increases more meaningfully (always < 50%) chance.

More NPC's in building map generator (not so many empty rooms).

See merge request !370
parents 5b441e9e 3012574c
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1 merge request!370ID Tweak
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......@@ -159,7 +159,7 @@ return {
lite_room_chance = rng.range(0, 100),
max_block_w = rng.range(7, 20), max_block_h = rng.range(7, 20),
max_building_w = rng.range(4, size/6), max_building_h = rng.range(4, size/6),
enemy_count = math.ceil(vx * vy *45/4900) -- more room for enemies and more cover on this map: avg: 31 @ 60x60, 45 @ 70x70, 75 @ 90x90
enemy_count = math.ceil(vx * vy *60/4900) -- more room for enemies and more cover on this map: avg: 44 @ 60x60, 60 @ 70x70, 99 @ 90x90
},
{ id_layout_name = "octopus",
desc = ", subsided area",
......
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