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Commit 84b98205 authored by Chris Davidson's avatar Chris Davidson
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Remove melee retaliation from general randart properties

parent 643d018f
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1 merge request!493Remove melee retaliation from 1.5.6 randarts
......@@ -259,6 +259,7 @@ newEntity{ theme={defense=true, antimagic=true, temporal=true}, name="resist tem
----------------------------------------------------------------
-- Elemental Retribution
----------------------------------------------------------------
--[[ Temporarily removed due to causing randbosses to be very annoying for melee and spamming the combat log for player gear
newEntity{ theme={physical=true}, name="physical retribution", points = 1, rarity = 18, level_range = {1, 50},
wielder = { on_melee_hit = {[DamageType.PHYSICAL] = resolvers.randartmax(4, 20), }, },
}
......@@ -295,6 +296,7 @@ newEntity{ theme={arcane=true, spell=true}, name="arcane retribution", points =
newEntity{ theme={temporal=true}, name="temporal retribution", points = 2, rarity = 24, level_range = {1, 50},
wielder = { on_melee_hit = {[DamageType.TEMPORAL] = resolvers.randartmax(4, 20), }, },
}
]]
----------------------------------------------------------------
-- Damage %
......
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