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fix time lost after running; this just removes the bad code that was added some time ago
a better fix would be to find out why it's not working correctly
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a better fix would be to find out why it's not working correctly
I suspect the code is supposed to stop after your turn, but before the enemies turn, when you spot them. So it looks like the enemy is getting a turn, but it is just showing you what you saw that cancelled the autosplore.