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Commit 83ba82a0 authored by dg's avatar dg
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Sandworm tunnelers now do not travel in diagonal, and do not always take the shortest route

Renamed difficulties again: Discovery/Aventure/Roguelike/Insane


git-svn-id: http://svn.net-core.org/repos/t-engine4@2351 51575b47-30f0-44d4-a5cc-537603b46e54
parent df583ca2
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......@@ -43,12 +43,12 @@ function _M:generate()
while used[idx] do s, idx = rng.table(self.spots) end
used[idx] = true
-- self:placeWorm(s)
self:placeWorm(s)
end
-- Always add one near the stairs
self:placeWorm(self.level.default_up)
-- self:placeWorm(self.level.default_down)
self:placeWorm(self.level.default_down)
end
function _M:placeWorm(s)
......
......@@ -90,7 +90,7 @@ newBirthDescriptor{
selection_default = not profile.mod.allow_build.tutorial_done,
desc =
{
"Tutorial mode: start with a simplified character and discover the game in a simple quest.",
"#GOLD##{bold}#Tutorial mode#WHITE# start with a simplified character and discover the game in a simple quest.#{normal}#",
"You will be guided by a helpful spirit while learning.",
"All damage done to the player reduced by 20%",
"All healing for the player increased by 10%",
......@@ -116,7 +116,7 @@ newBirthDescriptor{
display_name = "Discovery",
desc =
{
"Easy game mode",
"#GOLD##{bold}#Discovery mode#WHITE# provides an easier game experience.\nUse it if you feel uneasy tackling the harder modes.#{normal}#",
"All damage done to the player decreased by 30%",
"All healing for the player increased by 30%",
"At level 1,2,3,5,7,10,14,18,24,30,40 get one more 'life' that allows to resurrect at the start of the level.",
......@@ -135,10 +135,11 @@ newBirthDescriptor{
newBirthDescriptor{
type = "difficulty",
name = "Normal",
display_name = "Aventure",
selection_default = profile.mod.allow_build.tutorial_done,
desc =
{
"Normal game mode",
"#GOLD##{bold}#Aventure mode#WHITE# provides the normal game experience but with limited extra lifes.\nUse it if you want a normal playing conditions but do not feel ready for just one life.#{normal}#",
"At level 1,2,3,5,7,10,14,18,24,30,40 get one more 'life' that allows to resurrect at the start of the level.",
},
descriptor_choices =
......@@ -153,10 +154,10 @@ newBirthDescriptor{
}
newBirthDescriptor{
type = "difficulty",
name = "Hardcore",
name = "Roguelike",
desc =
{
"Normal game setting",
"#GOLD##{bold}#Roguelike mode provides the closer experience to 'classic' roguelike games. You will only have one life, you *ARE* your character.#WHITE##{normal}#",
"Only one life, unless ways to self-resurrect are found in-game.",
},
descriptor_choices =
......@@ -166,28 +167,12 @@ newBirthDescriptor{
},
copy = { __game_difficulty = 3 },
}
newBirthDescriptor{
type = "difficulty",
name = "Nightmare",
desc =
{
"Hard game setting",
"Only one life, unless ways to self-resurrect are found in-game.",
"All zone levels increased by 40% + 5",
"All damage done to the player increased by 30%",
},
descriptor_choices =
{
race = { ["Tutorial Human"] = "forbid", },
class = { ["Tutorial Adventurer"] = "forbid", },
},
copy = { __game_difficulty = 4 },
}
newBirthDescriptor{
type = "difficulty",
name = "Insane",
desc =
{
"#GOLD##{bold}#Insane mode#WHITE# the basic roguelike mode rules with add unfairness!#{normal}#",
"Absolutely unfair game setting",
"Only one life, unless ways to self-resurrect are found in-game.",
"All zone levels increased by 100% + 10",
......
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