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Commit 83230473 authored by dg's avatar dg
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Golem/Arcane tree talents are now considered spells & can be silenced

git-svn-id: http://svn.net-core.org/repos/t-engine4@4744 51575b47-30f0-44d4-a5cc-537603b46e54
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......@@ -50,7 +50,7 @@ newTalentType{ allow_random=true, no_silence=true, is_spell=true, type="spell/st
newTalentType{ allow_random=true, no_silence=true, is_spell=true, type="spell/stone-alchemy", name = "stone alchemy", generic = true, description = "Alchemical control over stone and gems." }
newTalentType{ allow_random=true, no_silence=true, is_spell=true, type="spell/staff-combat", name = "staff combat", generic = true, description = "Harness the power of magical staves." }
newTalentType{ type="golem/fighting", name = "fighting", description = "Golem melee capacity." }
newTalentType{ type="golem/arcane", name = "arcane", description = "Golem arcane capacity." }
newTalentType{ type="golem/arcane", no_silence=true, is_spell=true, name = "arcane", description = "Golem arcane capacity." }
newTalentType{ type="golem/golem", name = "golem", description = "Golem basic capacity." }
-- Necromancer spells
......
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