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Commit 81410919 authored by Lisa Greene's avatar Lisa Greene
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Limit antimagic on earlygame rares

parent ea1e4cce
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1 merge request!642Beta3 talent tuning
......@@ -67,6 +67,9 @@ newTalent{
equilibrium = 20,
cooldown = 12,
tactical = { DISABLE = { silence = 4 } },
rnd_boss_restrict = function(self, t, data) -- Restrict silencing until the player has the tools needed to deal with it
return data.level < 16
end,
range = 6,
radius = function(self, t) return 3 end,
getduration = function(self, t) return 3 end,
......@@ -124,6 +127,9 @@ newTalent{
sustain_equilibrium = 30,
cooldown = 6,
tactical = { DEFEND = 2 },
rnd_boss_restrict = function(self, t, data) -- Flat damage reduction can be obnoxious early game
return data.level < 18
end,
getMax = function(self, t)
local v = combatTalentPhysicalMindDamage(self, t, 20, 85)
if self:knowTalent(self.T_TRICKY_DEFENSES) then
......@@ -180,6 +186,9 @@ newTalent{
cooldown = 15,
range = 10,
tactical = { ATTACK = { ARCANE = 3 } },
rnd_boss_restrict = function(self, t, data) -- Restrict antimagic until the player has the tools to deal with it
return data.level < 22
end,
direct_hit = true,
requires_target = true,
getDamage = function(self, t) return combatTalentPhysicalMindDamage(self, t, 10, 460) end,
......
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