Skip to content
Snippets Groups Projects
Commit 7bbf6807 authored by DarkGod's avatar DarkGod
Browse files

Slightly reduced Invoke Darkness damage

parent 9ab1a76a
No related branches found
No related tags found
No related merge requests found
......@@ -35,7 +35,7 @@ newTalent{
if self:getTalentLevel(t) >= 5 then tg = {type="widebeam", radius=1, range=self:getTalentRange(t), friendlyfire=false, talent=t} end
return tg
end,
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 25, 220) end,
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 20, 200) end,
action = function(self, t)
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment