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Commit 6bb4cb8e authored by dg's avatar dg
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fix blighted ruins lore & crypt feijan recall

git-svn-id: http://svn.net-core.org/repos/t-engine4@1940 51575b47-30f0-44d4-a5cc-537603b46e54
parent 1bd91abb
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......@@ -75,7 +75,7 @@ end
function _M:learnLore(lore)
if not self:knownLore(lore) then
local l = self:getLore(lore)
Dialog:simpleLongPopup("Lore found: #0080FF#"..l.name, "#ANTIQUE_WHITE#"..l.lore, game.w * 0.6, nil, nil, 0.8)
Dialog:simpleLongPopup("Lore found: #0080FF#"..l.name, "#ANTIQUE_WHITE#"..util.getval(l.lore), game.w * 0.6, nil, nil, 0.8)
game.logPlayer(self, "Lore found: #0080FF#%s", l.name)
game.logPlayer(self, "#ANTIQUE_WHITE#%s", util.getval(l.lore))
game.logPlayer(self, "You can read all your collected lore in the game menu, by pressing Escape.")
......
......@@ -116,6 +116,7 @@ return {
width = 90,
height = 40,
no_level_connectivity = true,
no_worldport = true,
generator = {
map = {
class = "engine.generator.map.Static",
......
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