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tome
Tales of MajEyal
Commits
66d8db3a
Commit
66d8db3a
authored
14 years ago
by
dg
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plop
git-svn-id:
http://svn.net-core.org/repos/t-engine4@2485
51575b47-30f0-44d4-a5cc-537603b46e54
parent
5c7d1acf
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1 changed file
game/modules/tome/class/Player.lua
+3
-3
3 additions, 3 deletions
game/modules/tome/class/Player.lua
with
3 additions
and
3 deletions
game/modules/tome/class/Player.lua
+
3
−
3
View file @
66d8db3a
...
...
@@ -572,18 +572,18 @@ function _M:showEquipInven(title, filter, action)
game
.
tooltip_x
,
game
.
tooltip_y
=
{},
1
game
.
tooltip
:
displayAtMap
(
nil
,
nil
,
item
.
last_display_x
,
item
.
last_display_y
,
item
.
desc
)
if
item
==
last
or
not
item
.
object
or
item
.
object
.
wielded
then
return
end
if
item
==
last
or
not
item
.
object
or
item
.
object
.
wielded
then
game
.
tooltip2_x
=
nil
return
end
last
=
item
local
winven
=
item
.
object
:
wornInven
()
winven
=
winven
and
self
:
getInven
(
winven
)
if
not
winven
then
return
end
if
not
winven
then
game
.
tooltip2_x
=
nil
return
end
local
str
=
tstring
{{
"font"
,
"bold"
},
{
"color"
,
"GREY"
},
"Currently equiped:"
,
{
"font"
,
"normal"
},
{
"color"
,
"LAST"
},
true
}
local
ok
=
false
for
i
=
1
,
#
winven
do
str
:
merge
(
winven
[
i
]:
getDesc
())
if
i
<
#
winven
then
str
:
add
{
"---"
,
true
}
end
if
i
<
#
winven
then
str
:
add
{
true
,
"---"
,
true
}
end
ok
=
true
end
if
ok
then
...
...
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