Skip to content
Snippets Groups Projects
Commit 65f6a9fd authored by dg's avatar dg
Browse files

Artifact daggers correctly use str/dex as other daggers

git-svn-id: http://svn.net-core.org/repos/t-engine4@3814 51575b47-30f0-44d4-a5cc-537603b46e54
parent dc6862d2
No related branches found
No related tags found
No related merge requests found
......@@ -617,7 +617,7 @@ newEntity{ base = "BASE_KNIFE",
apr = 10,
atk = 40,
physcrit = 0,
dammod = {dex=0.55, cun=0.45},
dammod = {dex=0.55, str=0.45},
},
}
......@@ -852,7 +852,7 @@ newEntity{ base = "BASE_KNIFE",
apr = 10,
atk = 15,
physcrit = 8,
dammod = {dex=0.55,cun=0.35},
dammod = {dex=0.55,str=0.35},
no_stealth_break = true,
melee_project={[DamageType.RANDOM_SILENCE] = 10},
},
......@@ -903,7 +903,7 @@ newEntity{ base = "BASE_KNIFE", define_as = "ART_PAIR_MOON",
dam = 30,
apr = 30,
physcrit = 10,
dammod = {dex=0.45,cun=0.45},
dammod = {dex=0.45,str=0.45},
melee_project={[DamageType.DARKNESS] = 20},
},
wielder = {
......@@ -946,7 +946,7 @@ newEntity{ base = "BASE_KNIFE", define_as = "ART_PAIR_STAR",
dam = 25,
apr = 20,
physcrit = 20,
dammod = {dex=0.45,cun=0.45},
dammod = {dex=0.45,str=0.45},
melee_project={[DamageType.LIGHT] = 20},
},
wielder = {
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment