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Commit 5e41d446 authored by dg's avatar dg
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Yeek & Undead chronomancers do not start in Point Zero

git-svn-id: http://svn.net-core.org/repos/t-engine4@6113 51575b47-30f0-44d4-a5cc-537603b46e54
parent 95ca935a
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......@@ -420,7 +420,7 @@ function _M:selectFunFact(ffdata)
if ffdata.top_five_classes then l[#l+1] = ("#LIGHT_BLUE#%s#WHITE# is one of the top five played classes"):format(rng.table(ffdata.top_five_classes).name) end
if ffdata.top_ten_killer then l[#l+1] = ("#CRIMSON#%s#WHITE# is one of the top ten killer"):format(rng.table(ffdata.top_ten_killer).name:capitalize()) end
if ffdata.top_ten_raceclass then l[#l+1] = ("#LIGHT_BLUE#%s#WHITE# is one of the top ten race/class combo"):format(rng.table(ffdata.top_ten_raceclass).name:capitalize()) end
if ffdata.nb_players then l[#l+1] = ("There is currently %d people playing online"):format(ffdata.nb_players) end
if ffdata.nb_players then l[#l+1] = ("There are currently %d people playing online"):format(ffdata.nb_players) end
if ffdata.total_deaths then l[#l+1] = ("The character's vault has registered a total of #RED#%d#WHITE# character's deaths"):format(ffdata.total_deaths) end
if ffdata.wins_this_version then l[#l+1] = ("The character's vault has registered a total of #LIGHT_BLUE#%d#WHITE# winners for the current version"):format(ffdata.wins_this_version) end
if ffdata.latest_donator then l[#l+1] = ("The latest donator is #LIGHT_GREEN#%s#WHITE#. Many thanks to all donators, you are keeping this game alive!"):format(ffdata.latest_donator) end
......
......@@ -37,7 +37,7 @@ newBirthDescriptor{
copy = {
-- Chronomancers start in Point Zero
class_start_check = function(self)
if self.descriptor.world == "Maj'Eyal" then
if self.descriptor.world == "Maj'Eyal" and (self.descriptor.race ~= "Undead" and self.descriptor.race ~= "Yeek") then
self.chronomancer_race_start_quest = self.starting_quest
self.default_wilderness = {"zone-pop", "angolwen-portal"}
self.starting_zone = "town-point-zero"
......
......@@ -114,7 +114,7 @@ newBirthDescriptor
"#LIGHT_BLUE# * +2 Strength, +3 Dexterity, +1 Constitution",
"#LIGHT_BLUE# * -2 Magic, +1 Willpower, +0 Cunning",
"#GOLD#Life per level:#LIGHT_BLUE# 11",
"#GOLD#Experience penalty:#LIGHT_BLUE# 35%",
"#GOLD#Experience penalty:#LIGHT_BLUE# 30%",
},
inc_stats = { str=2, mag=-2, wil=1, cun=0, dex=3, con=1 },
talents_types = { ["race/thalore"]={true, 0} },
......
......@@ -7,3 +7,5 @@ after v1:
* sub-tile entities, like the spiders for the arachnomancer: split a tile in 16 (4x4)
* fun caster egos: apply/change tthe cross-tier effects o some things funky
* server spawned events hat are time-locked, granting online "points"
* donators could maybe select one of the donator tile as their "avatar" and have it appear in chat .. hum
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