game.logSeen(target,"%s resists being teleported by Bone Grab!",target.name:capitalize())
returntrue
end
localspot=rng.table(grids)
ifnotspotthenreturnend
target:teleportRandom(spot[1],spot[2],0)
if#grids<=0thenreturnend
target:teleportRandom(grids[1][1],grids[1][2],0)
end
end)
game:playSoundNear(self,"talents/arcane")
returntrue
end,
info=function(self,t)
return([[Grab a target and teleport it to your side or if adjacent to a random location at least 3 spaces away from you, pinning it there with a bone rising from the ground for %d turns.
return([[Grab a target and teleport it to your side or if adjacent up to 6 spaces away from you, pinning it there with a bone rising from the ground for %d turns.
The bone will also deal %0.2f physical damage.
The damage will increase with your Spellpower.]]):