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Commit 59378a51 authored by Sebastian Vråle's avatar Sebastian Vråle
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more misc typo fixes

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......@@ -229,7 +229,7 @@ newEntity{
},
charm_power = resolvers.mbonus_material(70, 30),
charm_power_def = {add=15, max=50, floor=true},
resolvers.charm("teleports you randomly (rad %d)", 15, function(self, who)
resolvers.charm("teleport you randomly (rad %d)", 15, function(self, who)
game.level.map:particleEmitter(who.x, who.y, 1, "teleport")
who:teleportRandom(who.x, who.y, self:getCharmPower(who))
game.level.map:particleEmitter(who.x, who.y, 1, "teleport")
......
......@@ -473,7 +473,7 @@ newTalent{
end,
info = function(self, t)
local stat = t.getStatBonus(self, t)
return ([[Forge a defender wielding a sword and shield from your thoughts. The solider learns Armor Rraining, Weapon Mastery, Combat Accuracy, Shield Pummel, and Shield Wall as it levels up, and has +%d Strength, +%d Dexterity, and +%d Constitution.
return ([[Forge a defender wielding a sword and shield from your thoughts. The solider learns Armor Training, Weapon Mastery, Combat Accuracy, Shield Pummel, and Shield Wall as it levels up, and has +%d Strength, +%d Dexterity, and +%d Constitution.
Activating this talent will put all other thought-forms on cooldown.
The stat bonuses will improve with your Mindpower.]]):format(stat/2, stat/2, stat)
end,
......
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