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tome
Tales of MajEyal
Commits
59367ea6
Commit
59367ea6
authored
9 years ago
by
Samuel Wegner
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Fix comment wording
parent
8fcfd0a1
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1 merge request
!295
Warden's Call partial fix
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game/engines/default/engine/class.lua
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-1
1 addition, 1 deletion
game/engines/default/engine/class.lua
game/modules/tome/data/talents/chronomancy/chronomancer.lua
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-1
1 addition, 1 deletion
game/modules/tome/data/talents/chronomancy/chronomancer.lua
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2 deletions
game/engines/default/engine/class.lua
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59367ea6
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@@ -287,7 +287,7 @@ end
-- Based on cloneFull(), with added functionality to skip/replace specified nodes.
-- @param[type=table] self Object to be cloned.
-- @param[type=table] alt_nodes Optional, these nodes will use a specified key/value on the clone instead of copying from the target.
-- @ Table keys should be the nodes to skip (field name or table reference).
-- @ Table keys should be the nodes to skip
/replace
(field name or table reference).
-- @ Each key should be set to false (to skip assignment entirely) or a table with up to two nodes:
-- @ k = a name/ref to substitute for instances of this field,
-- @ or nil to use the default name/ref as keys on the clone
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game/modules/tome/data/talents/chronomancy/chronomancer.lua
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59367ea6
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@@ -280,7 +280,7 @@ end
-- @param[type=table] target Actor to be cloned.
-- @param[type=int] duration How many turns the clone lasts. Zero is allowed.
-- @param[type=table] alt_nodes Optional, these nodes will use a specified key/value on the clone instead of copying from the target.
-- @ Table keys should be the nodes to skip (field name or table reference).
-- @ Table keys should be the nodes to skip
/replace
(field name or table reference).
-- @ Each key should be set to false (to skip assignment entirely) or a table with up to two nodes:
-- @ k = a name/ref to substitute for instances of this field,
-- @ or nil to use the default name/ref as keys on the clone
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