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Commit 58c90b2f authored by Lisa Greene's avatar Lisa Greene
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Remove debugging message

parent a5ed4bd3
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1 merge request!607Living weapons vault fix
......@@ -148,7 +148,6 @@ local make_poltergeist = function(type)
[Talents.T_DRAIN]={base=5, every=10, max=7},
[Talents.T_BLOOD_GRASP]={base=4, every=5, max=7},
}
game.log("#LIGHT_RED#ERROR GENERATING: %s", o.name)
elseif o.type == "weapon" and o.slot_forbid == "OFFHAND" then
class = "Berserker"
e.autolevel = "warrior"
......@@ -171,7 +170,6 @@ local make_poltergeist = function(type)
[Talents.T_SHADOW_WARRIORS]={base=1, every=8, max=6},
[Talents.T_REPROACH]={base=5, every=10, max=5},
}
game.log("#LIGHT_RED#ERROR GENERATING: %s", o.name)
end
e[#e+1] = resolvers.auto_equip_filters(class)
......
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