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Commit 56753989 authored by dg's avatar dg
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Renamed the demon plane to the Fearscape

git-svn-id: http://svn.net-core.org/repos/t-engine4@3370 51575b47-30f0-44d4-a5cc-537603b46e54
parent 76f03f0b
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......@@ -110,7 +110,7 @@ newTalent{
info = function(self, t)
return ([[Call upon the essence of the supreme demon overlord Urh'Rok to turn into a demon.
While in demon form you gain %d%% fire resistance, %d%% darkness resistance and your global speed is increased by %d%%.
The flames of the demon plane will heal you while in demon form.
The flames of the fearscape will heal you while in demon form.
The resistances and heal will increase with Magic stat.]]):
format(
self:combatTalentSpellDamage(t, 20, 30), self:combatTalentSpellDamage(t, 20, 35),
......@@ -120,7 +120,7 @@ newTalent{
}
newTalent{
name = "Demon Plane",
name = "Fearscape", short_name = "DEMON_PLANE",
type = {"corruption/shadowflame", 4},
require = corrs_req4,
mode = "sustained",
......@@ -132,7 +132,7 @@ newTalent{
range = 5,
activate = function(self, t)
if game.zone.is_demon_plane then
game.logPlayer(self, "This spell can not be used from within the demon place.")
game.logPlayer(self, "This spell can not be used from within the Fearscape.")
return
end
if not self:canBe("worldport") then
......@@ -202,7 +202,7 @@ newTalent{
self.on_die, self.demon_plane_on_die = self.demon_plane_on_die, nil
end
game.logPlayer(game.player, "#LIGHT_RED#You are taken to the demon plane!")
game.logPlayer(game.player, "#LIGHT_RED#You are taken to the Fearscape!")
level.allow_demon_plane_damage = true
end)
......@@ -268,18 +268,18 @@ newTalent{
act.last_act_turn = math.floor(game.turn / (game.zone.wilderness and 1000 or 10))
end
game.logPlayer(game.player, "#LIGHT_RED#You are brought back from the demon plane!")
game.logPlayer(game.player, "#LIGHT_RED#You are brought back from the Fearscape!")
end)
return true
end,
info = function(self, t)
return ([[Summon a part of the demon plane to intersect with the current level.
Your target and yourself are taken to the demon plane, trapped there until you end the spell or until your target dies.
While in the demon plane a constant aura of flames will burn both of you (unless you are a demon) for %0.2f fire damage.
When the spell ends only you and the target (if still alive) are taken back to your home plane, all summons are left in the demon plane.
return ([[Summon a part of the Fearscape to intersect with the current level.
Your target and yourself are taken to the Fearscape, trapped there until you end the spell or until your target dies.
While inside a constant aura of flames will burn both of you (unless you are a demon) for %0.2f fire damage.
When the spell ends only you and the target (if still alive) are taken back to your home plane, all summons are left in the Fearscape.
Objects will be moved as well.
This spell has no effect if cast when already inside the demon plane.
This spell has no effect if cast when already inside the Fearscape.
The damage will increase with the Magic stat]]):format(damDesc(self, DamageType.FIRE, self:combatTalentSpellDamage(t, 12, 140)))
end,
}
......@@ -29,7 +29,7 @@ Class features:#YELLOW#
- Plague your foes with deadly and contagious diseases
- Hex and curse your foes, hindering and withering them away
- Sap the life of your victims to heal yourself
- Master demonic energies to burn and destroy. You can even summon a part of the demon plane.#WHITE#
- Master demonic energies to burn and destroy. You can even summon a part of the demon plane, the Fearscape, to trap your foes.#WHITE#
Corruptors use "vim" to power their special abilities.
Vim is the life force of all beings. It does not regenerate, and can only be stolen from your foes.
......
......@@ -18,7 +18,7 @@
-- darkgod@te4.org
return {
name = "Demon Plane",
name = "Fearscape",
level_range = {1, 100},
level_scheme = "player",
max_level = 1,
......
......@@ -18,7 +18,7 @@
-- darkgod@te4.org
return {
name = "Demon Plane",
name = "Fearscape",
level_range = {35, 45},
level_scheme = "player",
max_level = 1,
......
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