Skip to content
Snippets Groups Projects
Commit 50ec29e4 authored by DarkGod's avatar DarkGod
Browse files

support attack_recurse

parent c3609474
No related merge requests found
......@@ -1048,6 +1048,8 @@ function _M:getTextualDesc(compare_with, use_actor)
compare_fields(combat, compare_with, field, "phasing", "%+d%%", "Damage Shield penetration (this weapon only): ", 1, false, false, add_table)
compare_fields(combat, compare_with, field, "lifesteal", "%+d%%", "Lifesteal (this weapon only): ", 1, false, false, add_table)
compare_fields(combat, compare_with, field, "attack_recurse", "%+d", "Multiple attacks: ", 1, false, false, add_table)
if combat.tg_type and combat.tg_type == "beam" then
desc:add({"color","YELLOW"}, ("Shots beam through all targets."), {"color","LAST"}, true)
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment