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tome
Tales of MajEyal
Commits
4a78fb4e
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Commit
4a78fb4e
authored
7 years ago
by
DarkGod
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1 changed file
game/modules/tome/data/birth/races/dwarf.lua
+23
-23
23 additions, 23 deletions
game/modules/tome/data/birth/races/dwarf.lua
with
23 additions
and
23 deletions
game/modules/tome/data/birth/races/dwarf.lua
+
23
−
23
View file @
4a78fb4e
...
...
@@ -52,29 +52,6 @@ newBirthDescriptor{
random_escort_possibilities
=
{
{
"tier1.1"
,
1
,
2
},
{
"tier1.2"
,
1
,
2
},
{
"daikara"
,
1
,
2
},
{
"old-forest"
,
1
,
4
},
{
"dreadfell"
,
1
,
8
},
{
"reknor"
,
1
,
2
},
},
moddable_attachement_spots
=
"race_dwarf"
,
cosmetic_unlock
=
{
cosmetic_race_dwarf_female_beard
=
{
{
priority
=
2
,
name
=
"Beard [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"beard_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
priority
=
2
,
name
=
"Sideburns [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"sideburners_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
priority
=
2
,
name
=
"Mustache [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"mustache_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
priority
=
2
,
name
=
"Flip [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"flip_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
priority
=
2
,
name
=
"Donut [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"donut_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
},
cosmetic_race_human_redhead
=
{
{
priority
=
1
,
name
=
"Redhead [donator only]"
,
donator
=
true
,
reset
=
function
(
actor
)
actor
.
is_redhead
=
false
end
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
is_redhead
=
true
actor
.
moddable_tile_base
=
"base_redhead_01.png"
actor
.
moddable_tile_ornament2
=
{
male
=
"beard_redhead_02"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Male"
end
},
{
priority
=
1
,
name
=
"Redhead [donator only]"
,
donator
=
true
,
reset
=
function
(
actor
)
actor
.
is_redhead
=
false
end
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
is_redhead
=
true
actor
.
is_redhead
=
true
actor
.
moddable_tile_base
=
"base_redhead_01.png"
actor
.
moddable_tile_ornament2
=
{
female
=
"braid_redhead_01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
},
cosmetic_bikini
=
{
{
name
=
"Bikini [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
,
birther
,
last
)
if
not
last
then
local
o
=
birther
.
obj_list_by_name
.
Bikini
if
not
o
then
print
(
"No bikini found!"
)
return
end
actor
:
getInven
(
actor
.
INVEN_BODY
)[
1
]
=
o
:
cloneFull
()
else
actor
:
registerOnBirthForceWear
(
"FUN_BIKINI"
)
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
name
=
"Mankini [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
,
birther
,
last
)
if
not
last
then
local
o
=
birther
.
obj_list_by_name
.
Mankini
if
not
o
then
print
(
"No mankini found!"
)
return
end
actor
:
getInven
(
actor
.
INVEN_BODY
)[
1
]
=
o
:
cloneFull
()
else
actor
:
registerOnBirthForceWear
(
"FUN_MANKINI"
)
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Male"
end
},
},
},
}
---------------------------------------------------------
...
...
@@ -106,4 +83,27 @@ newBirthDescriptor
life_rating
=
12
,
},
experience
=
1
.
25
,
cosmetic_unlock
=
{
cosmetic_race_dwarf_female_beard
=
{
{
priority
=
2
,
name
=
"Beard [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"beard_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
priority
=
2
,
name
=
"Sideburns [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"sideburners_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
priority
=
2
,
name
=
"Mustache [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"mustache_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
priority
=
2
,
name
=
"Flip [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"flip_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
priority
=
2
,
name
=
"Donut [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
moddable_tile_ornament
=
{
female
=
"donut_"
..
(
actor
.
is_redhead
and
"redhead_"
or
""
)
..
"01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
},
cosmetic_race_human_redhead
=
{
{
priority
=
1
,
name
=
"Redhead [donator only]"
,
donator
=
true
,
reset
=
function
(
actor
)
actor
.
is_redhead
=
false
end
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
is_redhead
=
true
actor
.
moddable_tile_base
=
"base_redhead_01.png"
actor
.
moddable_tile_ornament2
=
{
male
=
"beard_redhead_02"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Male"
end
},
{
priority
=
1
,
name
=
"Redhead [donator only]"
,
donator
=
true
,
reset
=
function
(
actor
)
actor
.
is_redhead
=
false
end
,
on_actor
=
function
(
actor
)
if
actor
.
moddable_tile
then
actor
.
is_redhead
=
true
actor
.
is_redhead
=
true
actor
.
moddable_tile_base
=
"base_redhead_01.png"
actor
.
moddable_tile_ornament2
=
{
female
=
"braid_redhead_01"
}
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
},
cosmetic_bikini
=
{
{
name
=
"Bikini [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
,
birther
,
last
)
if
not
last
then
local
o
=
birther
.
obj_list_by_name
.
Bikini
if
not
o
then
print
(
"No bikini found!"
)
return
end
actor
:
getInven
(
actor
.
INVEN_BODY
)[
1
]
=
o
:
cloneFull
()
else
actor
:
registerOnBirthForceWear
(
"FUN_BIKINI"
)
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Female"
end
},
{
name
=
"Mankini [donator only]"
,
donator
=
true
,
on_actor
=
function
(
actor
,
birther
,
last
)
if
not
last
then
local
o
=
birther
.
obj_list_by_name
.
Mankini
if
not
o
then
print
(
"No mankini found!"
)
return
end
actor
:
getInven
(
actor
.
INVEN_BODY
)[
1
]
=
o
:
cloneFull
()
else
actor
:
registerOnBirthForceWear
(
"FUN_MANKINI"
)
end
end
,
check
=
function
(
birth
)
return
birth
.
descriptors_by_type
.
sex
==
"Male"
end
},
},
},
}
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