Objects can have a "carrier" table field, just like "wielder", that adds properties when carried
Added five new world artifacts git-svn-id: http://svn.net-core.org/repos/t-engine4@1015 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engine/interface/ActorInventory.lua 17 additions, 4 deletionsgame/engine/interface/ActorInventory.lua
- game/modules/tome/class/Game.lua 14 additions, 2 deletionsgame/modules/tome/class/Game.lua
- game/modules/tome/data/general/objects/world-artifacts.lua 141 additions, 0 deletionsgame/modules/tome/data/general/objects/world-artifacts.lua
- game/modules/tome/data/zones/trollshaws/objects.lua 1 addition, 0 deletionsgame/modules/tome/data/zones/trollshaws/objects.lua
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