The burst of sunlight will deal %d light damage to all within radius %d.]]):format(t.getPower(self,t)*100,t.getDuration(self,t),damDesc(self,DamageType.LIGHT,t.getDamage(self,t)),self:getTalentRadius(t))
return([[Conjures a furious burst of %s, dealing %d %s damage to all within radius %d.
Those affected will be afflicted with a searing %s, dealing %d %s damage every turn and converting %d%% of all their damage to %s for %d turns.
If darkest light is active, the damage and conversion will be darkness.
The damage will increase with your Spellpower.]]):format(sbDescTT,damDesc(self,DamageType.sbDamTypeTT,damage),sbDamTypeTT,radius,sbDescTT,dotDamage,sbDamTypeTT,conversion,sbDamTypeTT,duration)