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Commit 45951e0d authored by DarkGod's avatar DarkGod
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Infinite Dungeon levels sometimes get zone-wide auras

parent f6e72435
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......@@ -344,6 +344,19 @@ return {
end
end
-- Give some random auras
if level.level >= 5 and rng.percent(level.level * 4) then
local p = game.player
local effid = rng.table{
p.EFF_ZONE_AURA_FIRE, p.EFF_ZONE_AURA_COLD, p.EFF_ZONE_AURA_LIGHTNING, p.EFF_ZONE_AURA_ACID,
p.EFF_ZONE_AURA_DARKNESS, p.EFF_ZONE_AURA_MIND, p.EFF_ZONE_AURA_LIGHT, p.EFF_ZONE_AURA_ARCANE,
p.EFF_ZONE_AURA_TEMPORAL, p.EFF_ZONE_AURA_PHYSICAL, p.EFF_ZONE_AURA_BLIGHT, p.EFF_ZONE_AURA_NATURE,
p.EFF_ZONE_AURA_GORBAT, p.EFF_ZONE_AURA_VOR, p.EFF_ZONE_AURA_GRUSHNAK, p.EFF_ZONE_AURA_RAKSHOR,
p.EFF_ZONE_AURA_OUT_OF_TIME, p.EFF_ZONE_AURA_THUNDERSTORM,
}
level.data.effects = {effid}
end
game.state:infiniteDungeonChallengeFinish(zone, level)
if config.settings.cheat then -- gather statistics
......
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