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Commit 441e9647 authored by Lisa Greene's avatar Lisa Greene
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Fix mortal terror lying about how much crit chance it gives

parent 6b12be2b
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1 merge request!663Misc talent scaling changes
......@@ -47,7 +47,7 @@ newTalent{
return ([[Your mighty blows inspire utter terror on your foes. Any melee strike you do that deals more than %d%% of the target's total life puts them in a mortal terror, dazing them for 5 turns.
Your critical strike chance also increase by %d%%.
The daze chance increase with your Physical Power.]]):
tformat(t.threshold(self, t), self:getTalentLevelRaw(t) * 2.8)
tformat(t.threshold(self, t), t.getCrit(self, t))
end,
}
......
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