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Commit 410045a9 authored by dg's avatar dg
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hehe

git-svn-id: http://svn.net-core.org/repos/t-engine4@4134 51575b47-30f0-44d4-a5cc-537603b46e54
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game/modules/tome/data/gfx/shockbolt/npc/immovable_plants_rimebark.png

13 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/npc/immovable_plants_rimebark.png

19.8 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/npc/immovable_plants_rimebark.png
game/modules/tome/data/gfx/shockbolt/npc/immovable_plants_rimebark.png
game/modules/tome/data/gfx/shockbolt/npc/immovable_plants_rimebark.png
game/modules/tome/data/gfx/shockbolt/npc/immovable_plants_rimebark.png
  • 2-up
  • Swipe
  • Onion skin
......@@ -110,7 +110,7 @@ newLore{
name = "how to be a necromancer, part 2",
lore = [[#{italic}#2. Domination Of The Deceased#{normal}#
A contentious issue arises when it comes time to breathe life into your gathered specimens - do you raise them as lifeless drones, or do you bind the souls of the deceased within their vessels once more? There is much disagreement on this between the various movements of necromancers. The Beinagrind method of necromancy extols the torturous imprisonment of the soul as fundamental; the anguish generated by the captive spirit makes for a much more effective undead thrall, they claim. The recently founded Trené method however disagrees, claiming that allowing souls freedom not only results in more obedient slaves less prone to rising up and slaughtering their masters, but also causes your work to become marginally more acceptable to the unwashed masses. Sure, they'll still thrash you, drag you through town and burn you at the stake if they get the chance, but they'll feel ambivalent about it, by thunder!
A contentious issue arises when it comes time to breathe life into your gathered specimens - do you raise them as lifeless drones, or do you bind the souls of the deceased within their vessels once more? There is much disagreement on this between the various movements of necromancers. The Beinagrind method of necromancy extols the torturous imprisonment of the soul as fundamental; the anguish generated by the captive spirit makes for a much more effective undead thrall, they claim. The recently founded Trenë method however disagrees, claiming that allowing souls freedom not only results in more obedient slaves less prone to rising up and slaughtering their masters, but also causes your work to become marginally more acceptable to the unwashed masses. Sure, they'll still thrash you, drag you through town and burn you at the stake if they get the chance, but they'll feel ambivalent about it, by thunder!
Remember, when utilising a runic circle to bend your new minions to your will, make sure beforehand that every rune in the circle is enchanted properly and in no danger of fizzling out. If the unthinkable happens and one of your thralls is freed from your control, offer them goods or equipment in exchange for your life. Few undead will kill their creators after receiving such an act of generosity.]]
}
......
......@@ -184,6 +184,9 @@ newTalent{
end
require("engine.ui.Dialog"):simplePopup("Lichform", "#GREY#You feel your life slip away, only to be replaced by pure arcane forces! Your flesh starts to rot on your bones, your eyes fall apart as you are reborn into a Lich!")
game.level.map:particleEmitter(self.x, self.y, 1, "demon_teleport")
self:forceUseTalent(self.T_LICHFORM, {no_energy=true})
end,
on_pre_use = function(self, t)
if self:attr("undead") then return false else return true end
......
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