return([[At the start of each turn, if you're bleeding, you gain %d hate.
You can activate this talent to quickly draw a blade across your skin, bleeding yourself for a small portion of your maximum life (%0.2f damage) over the next 5 turns. This bleed cannot be resisted or removed, but can be reduced by Bloodstained.
#{italic}#Pain is just about the only thing you can still feel.#{normal}#]]):tformat(regen,damage)
You can activate this talent to use your own life for power, bleeding yourself for a small portion of your maximum life (%0.2f damage) over the next 5 turns. This bleed cannot be resisted or removed, but can be reduced by Bloodstained.]]):tformat(regen,damage)
end,
}
...
...
@@ -202,6 +200,6 @@ newTalent{
localfailThreshold=t.getSpillThreshold(self,t)
return([[Any direct damage that exceeds %d%% of your maximum life has the excess damage converted to a shallow wound that bleeds over the next %d turns. This bleed cannot be resisted or removed, but can be reduced by Bloodstained. Extremely powerful hits (more than %d%% of your max life) are not fully converted.
#{italic}#You can't just die. That would be too easy. You deserve to die slowly.#{normal}#]]):tformat(threshold,time,failThreshold)
#{italic}#You can't just die. That would be too easy.#{normal}#]]):tformat(threshold,time,failThreshold)