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Adventurers parties should not get sometimes stuck on the worldmap anymore
git-svn-id: http://svn.net-core.org/repos/t-engine4@4090 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engines/default/engine/interface/ActorLife.lua 2 additions, 2 deletionsgame/engines/default/engine/interface/ActorLife.lua
- game/modules/tome/class/Actor.lua 3 additions, 3 deletionsgame/modules/tome/class/Actor.lua
- game/modules/tome/class/Player.lua 4 additions, 1 deletiongame/modules/tome/class/Player.lua
- game/modules/tome/class/WorldNPC.lua 5 additions, 4 deletionsgame/modules/tome/class/WorldNPC.lua
- game/modules/tome/class/interface/Combat.lua 2 additions, 2 deletionsgame/modules/tome/class/interface/Combat.lua
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