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Commit 393e4565 authored by DarkGod's avatar DarkGod
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typos

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......@@ -73,7 +73,7 @@ newEntity{ base = "BASE_AMULET",
unique = true,
name = "Pendant of the Sun and Moons", color = colors.LIGHT_SLATE, image = "object/artifact/amulet_pendant_of_sun_and_the_moon.png",
unided_name = "a gray and gold pendant",
desc = [[This small pendent depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders.]],
desc = [[This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders.]],
level_range = {35, 45},
rarity = 300,
cost = 200,
......
......@@ -19,7 +19,7 @@
return [[Welcome #LIGHT_GREEN#@name@#WHITE#.
You are one of the Higher, the most powerful and respected lineage of men. Many of your kind serve as high counsellors in various Allied Kingdoms cities.
Not you. You want more; you need to prove your worth and make own place in the world. You have decided to venture into the old and wild places of the world, looking for ancient treasures and glory.
Not you. You want more; you need to prove your worth and make your own place in the world. You have decided to venture into the old and wild places of the world, looking for ancient treasures and glory.
You have come to a land called the Derthfields on the western border of the Thaloren forest, in search of the Trollmire. It is an old forest infested with trolls and all kinds of wild animals.
To the west lies another dangerous place: the old ruins of Kor'Pul. You heard the caves below it were infested by vermin and undead.
......
......@@ -22,7 +22,7 @@ return "New Class Option: #LIGHT_GREEN#Drolem",
Drolems are dragon-shaped golems able to breath powerful poison at their foes.
You may now create alchemist characters with a drolem instead of a golem.
Drolems look awesome and can eventually learn to breath poison.
Drolems look awesome and can eventually learn to breathe poison.
#LIGHT_GREEN#This is only available to donators. Thanks for your support!
]]
......@@ -83,7 +83,7 @@ load_tips = {
{image="/data/gfx/shockbolt/npc/dragon_fire_fire_drake.png", text=[[Drakes and wyrms are the strongest natural creatures in the world, capable of powers far beyond most other beings.]]},
{image="/data/gfx/shockbolt/npc/vermin_sandworm_sandworm_burrower.png", text=[[Giant worms tear open huge passageways through the deserts in the west. It is said great riches lie buried beneath the sand, still decorating the corpses of those who went there seeking great riches.]]},
{image="/data/gfx/shockbolt/npc/humanoid_human_arcane_blade.png", text=[[Arcane Blades employ a fusion of melee and magical combat. Their training is harsh but the most dedicated rise to great powers.]]},
{image="/data/gfx/shockbolt/object/rune_green.png", text=[[Wild infusions call upon the powers of nature to protect the flesh and rid oneself of inflictions.]]},
{image="/data/gfx/shockbolt/object/rune_green.png", text=[[Wild infusions call upon the powers of nature to protect the flesh and rid oneself of afflictions.]]},
{image="/data/gfx/shockbolt/object/rune_red.png", text=[[Shield runes act instantly, letting one protect oneself quickly whilst also preparing to flee or launch a counter attack.]]},
{image="/data/gfx/shockbolt/object/plate_voratun.png", text=[[Greater training in the use of armour lets it be used more effectively, blocking more damage and reducing the chance of an enemy hitting a critical spot.]]},
{image="/data/gfx/talents/thick_skin.png", text=[[The Thick Skin talent reduces all incoming damage, letting you survive for longer before needing to heal.]]},
......
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