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Commit 3752c0fb authored by Tawny Harte's avatar Tawny Harte
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clarify confusion scaling

parent 1a5233b7
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1 merge request!510fixed tooltips fixed
......@@ -74,7 +74,7 @@ newTalent{
return ([[You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing %0.1f Physical damage.
If the attack hits, the target is confused (%d%% effect) for %d turns.
Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses.
Confusion power and chance increase with your Dexterity and Accuracy.]]):
Confusion power increases with your Dexerity, and chance increases Accuracy.]]):
format(dam, t.getConfusion(self, t), duration)
end,
}
......
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