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Commit 3603a1f8 authored by dg's avatar dg
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new music

git-svn-id: http://svn.net-core.org/repos/t-engine4@6487 51575b47-30f0-44d4-a5cc-537603b46e54
parent 848df16f
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......@@ -180,7 +180,7 @@ newTalent{
end,
info = function(self, t)
return ([[You hit a foe with your mainhand psiblade doing %d%% weapon damage, channeling all the damage done through your offhand psiblade with which you touch a friendly creature to heal it.
The maximum heal possible is %d. Equilibrium of the healed target will also decrease.
The maximum heal possible is %d. Equilibrium of the healed target will also decrease by 10%% of the heal power.
Max heal will increase with your Mindpower and Mindstar power (requires two mindstars, multiplier %2.f).]]):
format(self:combatTalentWeaponDamage(t, 2.5, 4) * 100, t.getMaxDamage(self, t), get_mindstar_power_mult(self))
end,
......
......@@ -28,7 +28,7 @@ return {
-- all_remembered = true,
-- all_lited = true,
persistent = "zone",
ambient_music = {"Alchemist.ogg", "weather/dungeon_base.ogg"},
ambient_music = {"Evening Falls.ogg", "weather/dungeon_base.ogg"},
min_material_level = 3,
max_material_level = 4,
generator = {
......
......@@ -30,7 +30,7 @@ return {
persistent = "zone",
color_shown = {0.6, 0.6, 0.6, 1},
color_obscure = {0.6*0.6, 0.6*0.6, 0.6*0.6, 0.6},
ambient_music = {"Alchemist.ogg","weather/dungeon_base.ogg"},
ambient_music = {"Evening Falls.ogg","weather/dungeon_base.ogg"},
min_material_level = 4,
max_material_level = 5,
generator = {
......
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