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tome
Tales of MajEyal
Commits
34d7a11c
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Commit
34d7a11c
authored
3 years ago
by
DarkGod
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plop
parent
95fb4c4b
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Pipeline
#
Changes
2
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1
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2 changed files
game/engines/default/engine/Calendar.lua
+2
-2
2 additions, 2 deletions
game/engines/default/engine/Calendar.lua
game/engines/default/engine/tilemaps/Tilemap.lua
+51
-2
51 additions, 2 deletions
game/engines/default/engine/tilemaps/Tilemap.lua
with
53 additions
and
4 deletions
game/engines/default/engine/Calendar.lua
+
2
−
2
View file @
34d7a11c
...
...
@@ -44,7 +44,7 @@ DAY_START = HOUR * 6
-- @param start_day defaults to 1
-- @param start_hour defaults to 8
function
_M
:
init
(
definition
,
datestring
,
start_year
,
start_day
,
start_hour
)
local
data
=
dofile
(
definition
)
local
data
,
c_dts
=
dofile
(
definition
)
self
.
calendar
=
{}
local
days
=
0
for
_
,
e
in
ipairs
(
data
)
do
...
...
@@ -54,7 +54,7 @@ function _M:init(definition, datestring, start_year, start_day, start_hour)
end
assert
(
days
==
365
,
"Calendar incomplete, days ends at "
..
days
..
" instead of 365"
)
self
.
datestring
=
datestring
self
.
datestring
=
c_dts
or
datestring
self
.
start_year
=
start_year
self
.
start_day
=
start_day
or
1
self
.
start_hour
=
start_hour
or
8
...
...
This diff is collapsed.
Click to expand it.
game/engines/default/engine/tilemaps/Tilemap.lua
+
51
−
2
View file @
34d7a11c
...
...
@@ -30,6 +30,8 @@ function _M:init(size, fill_with)
if
size
.
getClass
and
size
:
getClass
()
==
_M
then
self
:
setSize
(
size
.
data_w
,
size
.
data_h
)
self
.
data
=
table
.
clone
(
size
.
data
,
true
)
elseif
size
.
x
and
size
.
y
then
self
:
setSize
(
size
.
x
,
size
.
y
,
fill_with
)
else
self
:
setSize
(
size
[
1
],
size
[
2
],
fill_with
)
end
...
...
@@ -149,9 +151,25 @@ point_meta = {
if
type
(
b
)
==
"number"
then
return
_M
:
point
(
a
.
x
/
b
,
a
.
y
/
b
)
else
return
_M
:
point
(
a
.
x
/
b
.
x
,
a
.
y
/
b
.
y
)
end
end
,
__unm
=
function
(
a
)
return
_M
:
point
(
-
a
.
x
,
-
a
.
y
)
end
,
__len
=
function
(
a
)
return
a
:
area
()
end
,
__eq
=
function
(
a
,
b
)
return
a
.
x
==
b
.
x
and
a
.
y
==
b
.
y
end
,
__lt
=
function
(
a
,
b
)
if
type
(
a
)
==
"number"
then
return
a
<
b
.
x
and
a
<
b
.
y
end
if
type
(
b
)
==
"number"
then
return
a
.
x
<
b
and
a
.
y
<
b
end
return
a
.
x
<
b
.
x
and
a
.
y
<
b
.
y
end
,
__le
=
function
(
a
,
b
)
if
type
(
a
)
==
"number"
then
return
a
<=
b
.
x
and
a
<=
b
.
y
end
if
type
(
b
)
==
"number"
then
return
a
.
x
<=
b
and
a
.
y
<=
b
end
return
a
.
x
<=
b
.
x
and
a
.
y
<=
b
.
y
end
,
__tostring
=
function
(
p
)
return
(
"Point(%d x %d)"
):
format
(
p
.
x
,
p
.
y
)
end
,
...
...
@@ -532,6 +550,7 @@ end
--- Returns the bounding rectangle of a list of points
function
_M
:
pointsBoundingRectangle
(
list
)
if
#
list
==
0
then
return
self
:
point
(
1
,
1
),
self
:
point
(
1
,
1
)
end
local
to
=
self
:
point
(
1
,
1
)
local
from
=
self
:
point
(
999999
,
999999
)
for
_
,
p
in
ipairs
(
list
)
do
...
...
@@ -545,7 +564,7 @@ end
local
group_meta
--- Make a
point data, can be added
--- Make a
group data
function
_M
:
group
(
list
)
local
g
=
{
list
=
list
,
is_tm_group
=
true
}
setmetatable
(
g
,
group_meta
)
...
...
@@ -553,6 +572,18 @@ function _M:group(list)
return
g
end
--- Return a group that is the merge of all groups
function
_M
:
mergeGroups
(
...
)
local
g
=
self
:
group
{}
local
groups
=
{
...
}
-- Assume if the first arg is not a group that it is a list of groups
if
not
groups
[
1
].
is_tm_group
then
groups
=
groups
[
1
]
end
for
_
,
ag
in
ipairs
(
groups
)
do
for
_
,
p
in
ipairs
(
ag
.
list
)
do
g
:
add
(
p
:
clone
())
end
end
return
g
end
group_meta
=
{
__add
=
function
(
a
,
b
)
local
g
=
_M
:
group
{}
...
...
@@ -669,6 +700,14 @@ group_meta = {
if
type
(
x
)
==
"table"
then
x
,
y
=
x
.
x
,
x
.
y
end
return
g
.
reverse
[
x
]
and
g
.
reverse
[
x
][
y
]
end
,
allMatch
=
function
(
g
,
map
,
list
)
if
type
(
list
)
~=
"table"
then
list
=
{
list
}
end
list
=
table
.
reverse
(
list
)
for
p
in
g
:
iterate
()
do
if
not
list
[
map
:
get
(
p
)]
then
return
false
end
end
return
true
end
,
pickSpot
=
function
(
group
,
mode
,
what
,
mapcheck
)
local
function
check
(
x
,
y
)
if
mapcheck
then
...
...
@@ -1054,6 +1093,16 @@ function _M:groupOuterRectangle(group)
return
self
:
point
(
x1
,
y1
),
self
:
point
(
x2
,
y2
),
x2
-
x1
+
1
,
y2
-
y1
+
1
end
--- Trim the map (returns a new one) on each sides until we hit a non-wall
function
_M
:
trim
(
walls
)
if
type
(
walls
)
~=
"table"
then
walls
=
{
walls
}
end
local
group
=
self
:
mergeGroups
(
self
:
findGroupsNotOf
(
walls
))
local
from
,
to
=
group
:
bounds
()
local
tm
=
_M
.
new
(
to
-
from
+
1
)
tm
:
merge
(
-
from
+
1
+
1
,
self
)
return
tm
end
--- Carve out a simple linear path from coords until a tile is reached
function
_M
:
carveLinearPath
(
char
,
from
,
dir
,
stop_at
,
dig_only_into
,
ignore_first
)
local
x
,
y
=
math.floor
(
from
.
x
),
math.floor
(
from
.
y
)
...
...
@@ -1138,7 +1187,7 @@ function _M:printResult()
print
(
"------------- Tilemap result"
)
return
end
print
(
"------------- Tilemap result --[["
)
print
(
"------------- Tilemap
("
..
self
.
data_w
..
"x"
..
self
.
data_h
..
")
result --[["
)
local
p
=
core
.
game
.
stdout_write
for
y
=
1
,
self
.
data_h
do
for
x
=
1
,
self
.
data_w
do
...
...
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Click to expand it.
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