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Runed Bone Giants have gotten a little makeup
Lord of Skulls now has images for all possible bone giants Assemble now makes eternal before heavy (so in order of size)
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- game/modules/tome/data/gfx/shockbolt/npc/lord_of_skulls_bone_giant.png 0 additions, 0 deletions...tome/data/gfx/shockbolt/npc/lord_of_skulls_bone_giant.png
- game/modules/tome/data/gfx/shockbolt/npc/lord_of_skulls_eternal_bone_giant.png 0 additions, 0 deletions...a/gfx/shockbolt/npc/lord_of_skulls_eternal_bone_giant.png
- game/modules/tome/data/gfx/shockbolt/npc/lord_of_skulls_heavy_bone_giant.png 0 additions, 0 deletions...ata/gfx/shockbolt/npc/lord_of_skulls_heavy_bone_giant.png
- game/modules/tome/data/gfx/shockbolt/npc/undead_giant_runed_bone_giant.png 0 additions, 0 deletions.../data/gfx/shockbolt/npc/undead_giant_runed_bone_giant.png
- game/modules/tome/data/talents/spells/master-of-bones.lua 13 additions, 13 deletionsgame/modules/tome/data/talents/spells/master-of-bones.lua
- game/modules/tome/data/timed_effects/magical.lua 5 additions, 1 deletiongame/modules/tome/data/timed_effects/magical.lua
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