Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
Tales of MajEyal
Manage
Activity
Members
Labels
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Operate
Environments
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
tome
Tales of MajEyal
Commits
3363927d
Commit
3363927d
authored
12 years ago
by
dg
Browse files
Options
Downloads
Patches
Plain Diff
typos
git-svn-id:
http://svn.net-core.org/repos/t-engine4@5098
51575b47-30f0-44d4-a5cc-537603b46e54
parent
238c9b76
No related branches found
No related tags found
No related merge requests found
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
game/modules/tome/data/talents/gifts/mindstar-mastery.lua
+3
-3
3 additions, 3 deletions
game/modules/tome/data/talents/gifts/mindstar-mastery.lua
with
3 additions
and
3 deletions
game/modules/tome/data/talents/gifts/mindstar-mastery.lua
+
3
−
3
View file @
3363927d
...
...
@@ -120,9 +120,9 @@ newTalent{
info
=
function
(
self
,
t
)
local
dam
=
t
.
getDamage
(
self
,
t
)
local
c
=
t
.
getChance
(
self
,
t
)
return
(
[[Smash your psiblades into the ground, creating a tide of crystalized leaves circling you in a radius of 3 for 7 turns.
All foes hit by the leaves will start bleeding for %0.2f per turn (cum
m
ulative).
All allies hit will be covered in leaves, granting them %d%% chance to completly avoid any damaging attack.
return
(
[[Smash your psiblades into the ground, creating a tide of crystal
l
ized leaves circling you in a radius of 3 for 7 turns.
All foes hit by the leaves will start bleeding for %0.2f per turn (cumulative).
All allies hit will be covered in leaves, granting them %d%% chance to complet
e
ly avoid any damaging attack.
Damage and avoidance will increase with Mindpower and Mindstar power (requires two mindstars, multiplier %2.f).]]
):
format
(
dam
,
c
,
get_mindstar_power_mult
(
self
))
end
,
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment