Smooth movement can now also be used to do a "motion blur", this is used for...
Smooth movement can now also be used to do a "motion blur", this is used for Rush and Disengage (and Lightning Speed on a smalelr scale) git-svn-id: http://svn.net-core.org/repos/t-engine4@2224 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engines/default/engine/Entity.lua 21 additions, 3 deletionsgame/engines/default/engine/Entity.lua
- game/modules/tome/class/Actor.lua 14 additions, 1 deletiongame/modules/tome/class/Actor.lua
- game/modules/tome/class/Game.lua 2 additions, 68 deletionsgame/modules/tome/class/Game.lua
- game/modules/tome/data/general/grids/underground.lua 25 additions, 0 deletionsgame/modules/tome/data/general/grids/underground.lua
- game/modules/tome/data/gfx/terrain/ladder_down_green.png 0 additions, 0 deletionsgame/modules/tome/data/gfx/terrain/ladder_down_green.png
- game/modules/tome/data/talents/techniques/combat-techniques.lua 5 additions, 0 deletions...odules/tome/data/talents/techniques/combat-techniques.lua
- game/modules/tome/data/zones/grushnak-pride/grids.lua 1 addition, 1 deletiongame/modules/tome/data/zones/grushnak-pride/grids.lua
- game/modules/tome/data/zones/grushnak-pride/zone.lua 3 additions, 3 deletionsgame/modules/tome/data/zones/grushnak-pride/zone.lua
- game/modules/tome/dialogs/debug/ChangeZone.lua 1 addition, 1 deletiongame/modules/tome/dialogs/debug/ChangeZone.lua
- game/modules/tome/dialogs/debug/DebugMain.lua 19 additions, 3 deletionsgame/modules/tome/dialogs/debug/DebugMain.lua
- src/map.c 41 additions, 10 deletionssrc/map.c
- src/map.h 1 addition, 1 deletionsrc/map.h
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