Skip to content
Snippets Groups Projects
Commit 1a60455c authored by Tawny Harte's avatar Tawny Harte
Browse files

very important change for consistency throughout tooltips

parent 50883e41
No related branches found
No related tags found
1 merge request!5601.6b4 typos n misc
......@@ -241,7 +241,7 @@ newTalent{
end,
info = function(self, t)
return ([[Upon making a critical melee attack the savagery of your predation causes a Cursed Miasma to begin permeating your hunting grounds.
The miasma will seep from %d locations, including your own, within radius %d, deals %d damage split between Darkness and Mind and blocks sight.
The miasma will seep from %d locations, including your own, within radius %d, deals %0.2f damage split between Darkness and Mind and blocks sight.
Prey lost within your miasma have a %d%% chance to lose track of you and may mistake friends for foe.
Savage Hunter costs 15 Hate on trigger and does not trigger when you're in Cursed Miasma.]]):format(t.getMiasmaCount(self, t), self:getTalentRadius(t), self:damDesc(DamageType.DARKNESS, t.getDamage(self, t)/2) + self:damDesc(DamageType.MIND, t.getDamage(self, t)/2), t.getChance(self, t))
end,
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment