return([[Upon making a critical melee attack the savagery of your predation causes a Cursed Miasma to begin permeating your hunting grounds.
The miasma will seep from %d locations, including your own, within radius %d, deals %d damage split between Darkness and Mind and blocks sight.
The miasma will seep from %d locations, including your own, within radius %d, deals %0.2f damage split between Darkness and Mind and blocks sight.
Prey lost within your miasma have a %d%% chance to lose track of you and may mistake friends for foe.
Savage Hunter costs 15 Hate on trigger and does not trigger when you're in Cursed Miasma.]]):format(t.getMiasmaCount(self,t),self:getTalentRadius(t),self:damDesc(DamageType.DARKNESS,t.getDamage(self,t)/2)+self:damDesc(DamageType.MIND,t.getDamage(self,t)/2),t.getChance(self,t))