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Commit 17ada576 authored by Eric Wykoff's avatar Eric Wykoff
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redux works on more spells

echoes cooldown increased to 12
parent 9e969d7d
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1 merge request!107Chrono talent balance
......@@ -147,7 +147,7 @@ newTalent{
tactical = { BUFF = 2 },
fixed_cooldown = true,
getDuration = function(self, t) return getExtensionModifier(self, t, math.floor(self:combatTalentScale(t, 2, 4))) end,
getMaxCooldown = function(self, t) return math.floor(self:combatTalentScale(t, 3, 8)) end,
getMaxCooldown = function(self, t) return 1 + math.floor(self:combatTalentScale(t, 3, 8)) end,
action = function(self, t)
-- effect is handled in actor postUse
self:setEffect(self.EFF_REDUX, t.getDuration(self, t), {max_cd=t.getMaxCooldown(self, t)})
......
......@@ -282,7 +282,7 @@ newTalent{
require = chrono_req4,
points = 5,
paradox = function (self, t) return getParadoxCost(self, t, 20) end,
cooldown = 10,
cooldown = 12,
tactical = { ATTACKAREA = {TEMPORAL = 2} },
range = 0,
radius = function(self, t) return math.floor(self:combatTalentScale(t, 2, 6)) end,
......
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