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Commit 15edf7c0 authored by Chris Davidson's avatar Chris Davidson
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- Increase Blade Flurry adjacent damage to 100% at all levels

parent dafcadfb
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1 merge request!387Rogue misc
......@@ -104,7 +104,7 @@ newTalent{
no_break_stealth = true,
no_energy = true,
getSpeed = function(self, t) return self:combatTalentScale(t, 0.10, 0.30, 0.75) end,
getDamage = function(self, t) return self:combatTalentWeaponDamage(t, 0.4, 1.0) end,
getDamage = function(self, t) return 1 end,
activate = function(self, t)
return {
combat_physspeed = self:addTemporaryValue("combat_physspeed", t.getSpeed(self, t)),
......
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